public class WolfCollarLayer extends LayerRenderer<WolfEntity,WolfModel<WolfEntity>>
Modifier and Type | Field and Description |
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private static ResourceLocation |
WOLF_COLLAR |
Constructor and Description |
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WolfCollarLayer(IEntityRenderer<WolfEntity,WolfModel<WolfEntity>> rendererIn) |
Modifier and Type | Method and Description |
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void |
render(MatrixStack matrixStackIn,
IRenderTypeBuffer bufferIn,
int packedLightIn,
WolfEntity entitylivingbaseIn,
float limbSwing,
float limbSwingAmount,
float partialTicks,
float ageInTicks,
float netHeadYaw,
float headPitch) |
getEntityModel, getEntityTexture, renderCopyCutoutModel, renderCutoutModel
private static final ResourceLocation WOLF_COLLAR
public WolfCollarLayer(IEntityRenderer<WolfEntity,WolfModel<WolfEntity>> rendererIn)
public void render(MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, int packedLightIn, WolfEntity entitylivingbaseIn, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch)
render
in class LayerRenderer<WolfEntity,WolfModel<WolfEntity>>