public class ShieldModel extends Model
| Modifier and Type | Field and Description |
|---|---|
private ModelRenderer |
handle |
private ModelRenderer |
plate |
renderType, textureHeight, textureWidth| Constructor and Description |
|---|
ShieldModel() |
| Modifier and Type | Method and Description |
|---|---|
ModelRenderer |
func_228293_a_() |
ModelRenderer |
func_228294_b_() |
void |
render(MatrixStack matrixStackIn,
IVertexBuilder bufferIn,
int packedLightIn,
int packedOverlayIn,
float red,
float green,
float blue,
float alpha) |
accept, getRenderTypeprivate final ModelRenderer plate
private final ModelRenderer handle
public ModelRenderer func_228293_a_()
public ModelRenderer func_228294_b_()
public void render(MatrixStack matrixStackIn, IVertexBuilder bufferIn, int packedLightIn, int packedOverlayIn, float red, float green, float blue, float alpha)