public interface ICrossbowUser
Modifier and Type | Method and Description |
---|---|
LivingEntity |
getAttackTarget() |
void |
setCharging(boolean isCharging) |
void |
shoot(LivingEntity target,
ItemStack p_213670_2_,
IProjectile projectile,
float projectileAngle) |
void setCharging(boolean isCharging)
void shoot(LivingEntity target, ItemStack p_213670_2_, IProjectile projectile, float projectileAngle)
@Nullable LivingEntity getAttackTarget()