Task.Status
Modifier and Type | Field and Description |
---|---|
private float |
field_220589_a |
private float |
field_220590_b |
Constructor and Description |
---|
SwimTask(float p_i50339_1_,
float p_i50339_2_) |
Modifier and Type | Method and Description |
---|---|
protected boolean |
shouldContinueExecuting(ServerWorld worldIn,
MobEntity entityIn,
long gameTimeIn) |
protected boolean |
shouldExecute(ServerWorld worldIn,
MobEntity owner) |
protected void |
updateTask(ServerWorld worldIn,
MobEntity owner,
long gameTime) |
getStatus, isTimedOut, resetTask, start, startExecuting, stop, tick, toString
private final float field_220589_a
private final float field_220590_b
protected boolean shouldExecute(ServerWorld worldIn, MobEntity owner)
shouldExecute
in class Task<MobEntity>
protected boolean shouldContinueExecuting(ServerWorld worldIn, MobEntity entityIn, long gameTimeIn)
shouldContinueExecuting
in class Task<MobEntity>
protected void updateTask(ServerWorld worldIn, MobEntity owner, long gameTime)
updateTask
in class Task<MobEntity>