public class FallingBlockEntity extends Entity
Entity.IMoveCallback| Modifier and Type | Field and Description |
|---|---|
private boolean |
dontSetBlock |
private float |
fallHurtAmount |
private int |
fallHurtMax |
private BlockState |
fallTile |
int |
fallTime |
private boolean |
hurtEntities |
protected static DataParameter<BlockPos> |
ORIGIN |
boolean |
shouldDropItem |
CompoundNBT |
tileEntityData |
addedToChunk, cachedUniqueIdString, chunkCoordX, chunkCoordY, chunkCoordZ, collided, collidedHorizontally, collidedVertically, dataManager, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, eyesInWater, fallDistance, firstUpdate, FLAGS, forceSpawn, glowing, hurtResistantTime, ignoreFrustumCheck, inLava, inPortal, inWater, isAirBorne, lastPortalPos, lastPortalVec, lastTickPosX, lastTickPosY, lastTickPosZ, LOGGER, motionMultiplier, noClip, onGround, portalCounter, POSE, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, removed, rideCooldown, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, submergedHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, worldDUMMY| Constructor and Description |
|---|
FallingBlockEntity(EntityType<? extends FallingBlockEntity> p_i50218_1_,
World p_i50218_2_) |
FallingBlockEntity(World worldIn,
double x,
double y,
double z,
BlockState fallingBlockState) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
canBeAttackedWithItem() |
boolean |
canBeCollidedWith() |
boolean |
canRenderOnFire() |
protected boolean |
canTriggerWalking() |
IPacket<?> |
createSpawnPacket() |
void |
fillCrashReport(CrashReportCategory category) |
BlockState |
getBlockState() |
BlockPos |
getOrigin() |
World |
getWorldObj() |
boolean |
ignoreItemEntityData() |
boolean |
onLivingFall(float distance,
float damageMultiplier) |
protected void |
readAdditional(CompoundNBT compound) |
protected void |
registerData() |
void |
setHurtEntities(boolean hurtEntitiesIn) |
void |
setOrigin(BlockPos p_184530_1_) |
void |
tick() |
protected void |
writeAdditional(CompoundNBT compound) |
addPassenger, addTag, addTrackingPlayer, addVelocity, allowLogging, applyEnchantments, applyEntityCollision, applyOrientationToEntity, applyPlayerInteraction, areEyesInFluid, areEyesInFluid, attackEntityFrom, awardKillScore, baseTick, calculateUpVector, canBePushed, canBeRidden, canBeRiddenInWater, canExplosionDestroyBlock, canFitPassenger, canPassengerSteer, canSwim, canTrample, canUpdate, canUpdate, captureDrops, captureDrops, changeDimension, changeDimension, checkDespawn, collideBoundingBox, collideBoundingBoxHeuristically, copyDataFromOld, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, decrementTimeUntilPortal, detach, determineNextStepDistance, doBlockCollisions, doesEntityNotTriggerPressurePlate, doWaterSplashEffect, entityDropItem, entityDropItem, entityDropItem, entityDropItem, equals, extinguish, forceSetPosition, getAdjustedHorizontalFacing, getAir, getAllowedMovement, getAlwaysRenderNameTagForRender, getArmorInventoryList, getBoundingBox, getBoundingBox, getBrightness, getCachedUniqueIdString, getCollisionBorderSize, getCollisionBoundingBox, getCollisionBox, getCommandSource, getControllingPassenger, getCustomName, getDataManager, getDisplayName, getDistance, getDistanceSq, getDistanceSq, getDistanceSq, getEntityId, getEntityString, getEntityWorld, getEquipmentAndArmor, getExplosionResistance, getEyeHeight, getEyeHeight, getEyeHeight, getEyePosition, getFireImmuneTicks, getFireTimer, getFlag, getForward, getHeight, getHeldEquipment, getHighspeedSplashSound, getHorizontalFacing, getHoverEvent, getJumpFactor, getLastPortalVec, getLook, getLookVec, getLowestRidingEntity, getMaxAir, getMaxFallHeight, getMaxInPortalTime, getMirroredYaw, getMotion, getMountedYOffset, getName, getOnPosition, getPassengers, getPermissionLevel, getPersistentData, getPitch, getPitchYaw, getPortalCooldown, getPose, getPosition, getPositionUnderneath, getPositionVec, getPositionVector, getPosX, getPosXRandom, getPosXWidth, getPosY, getPosYEye, getPosYHeight, getPosYRandom, getPosZ, getPosZRandom, getPosZWidth, getProfessionName, getPushReaction, getRecursivePassengers, getRenderBoundingBox, getRenderDistanceWeight, getRidingEntity, getRotatedYaw, getRotationYawHead, getScoreboardName, getSelfAndPassengers, getServer, getSize, getSoundCategory, getSpeedFactor, getSplashSound, getSubmergedHeight, getSwimSound, getTags, getTeam, getTeamColor, getTeleportDirection, getType, getUniqueID, getUpVector, getVectorForRotation, getWidth, getYaw, getYOffset, handleFluidAcceleration, handlePistonMovement, handleStatusUpdate, handleWaterMovement, hasCustomName, hashCode, hasNoGravity, hasPermissionLevel, hitByEntity, horizontalMag, isActualySwimming, isAddedToWorld, isAlive, isBeingRidden, isBurning, isCrouching, isCustomNameVisible, isDescending, isDiscrete, isEntityEqual, isEntityInsideOpaqueBlock, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInRangeToRenderDist, isInvisible, isInvisibleToPlayer, isInvulnerable, isInvulnerableTo, isInWater, isInWaterOrBubbleColumn, isInWaterRainOrBubbleColumn, isLiving, isNonBoss, isOffsetPositionInLiquid, isOnePlayerRiding, isOnSameTeam, isOnScoreboardTeam, isPassenger, isPassenger, isPassenger, isPoseClear, isPushedByWater, isRidingOrBeingRiddenBy, isRidingSameEntity, isSilent, isSneaking, isSpectatedByPlayer, isSpectator, isSprinting, isSteppingCarefully, isSuppressingBounce, isSwimming, isVisuallySwimming, isWet, lookAt, makeFlySound, markVelocityChanged, maybeBackOffFromEdge, move, moveForced, moveRelative, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, notifyDataManagerChange, onAddedToWorld, onCollideWithPlayer, onEnterBubbleColumn, onEnterBubbleColumnWithAirAbove, onInsideBlock, onKillCommand, onKillEntity, onRemovedFromWorld, onStruckByLightning, outOfWorld, performHurtAnimation, pick, playFlySound, playSound, playStepSound, playSwimSound, positionRider, preparePlayerToSpawn, processInitialInteract, pushOutOfBlocks, read, recalculateSize, recenterBoundingBox, remove, remove, removePassenger, removePassengers, removeTag, removeTrackingPlayer, replaceItemInInventory, repositionDirectPassengers, resetPositionToBB, revive, rotateTowards, sendMessage, setAir, setBoundingBox, setCustomName, setCustomNameVisible, setEntityId, setFire, setFireTimer, setFlag, setGlowing, setHeadRotation, setInLava, setInvisible, setInvulnerable, setItemStackToSlot, setLocationAndAngles, setMotion, setMotion, setMotionMultiplier, setNoGravity, setOnFireFromLava, setPacketCoordinates, setPortal, setPose, setPosition, setPositionAndRotation, setPositionAndRotationDirect, setPositionAndUpdate, setPositionNonDirty, setRawPosition, setRenderDistanceWeight, setRenderYawOffset, setRotation, setRotationYawHead, setSilent, setSneaking, setSprinting, setSwimming, setUniqueId, setVelocity, setWorld, shouldReceiveErrors, shouldReceiveFeedback, shouldSetPosAfterLoading, spawnRunningParticles, startRiding, startRiding, stopRiding, teleportKeepLoaded, toString, updateFallState, updatePassenger, updatePortal, updateRidden, updateSwimming, writeUnlessPassenger, writeUnlessRemoved, writeWithoutTypeIdareCapsCompatible, areCapsCompatible, deserializeCaps, gatherCapabilities, gatherCapabilities, getCapabilities, getCapability, invalidateCaps, reviveCaps, serializeCapsclone, finalize, getClass, notify, notifyAll, wait, wait, waitcanBeRiddenInWater, canRiderInteract, deserializeNBT, getClassification, getEntity, getPickedResult, serializeNBT, shouldRiderSitgetCapability, getCapabilityprivate BlockState fallTile
public int fallTime
public boolean shouldDropItem
private boolean dontSetBlock
private boolean hurtEntities
private int fallHurtMax
private float fallHurtAmount
public CompoundNBT tileEntityData
protected static final DataParameter<BlockPos> ORIGIN
public FallingBlockEntity(EntityType<? extends FallingBlockEntity> p_i50218_1_, World p_i50218_2_)
public FallingBlockEntity(World worldIn, double x, double y, double z, BlockState fallingBlockState)
public boolean canBeAttackedWithItem()
canBeAttackedWithItem in class Entitypublic void setOrigin(BlockPos p_184530_1_)
public BlockPos getOrigin()
protected boolean canTriggerWalking()
canTriggerWalking in class Entityprotected void registerData()
registerData in class Entitypublic boolean canBeCollidedWith()
canBeCollidedWith in class Entitypublic boolean onLivingFall(float distance,
float damageMultiplier)
onLivingFall in class Entityprotected void writeAdditional(CompoundNBT compound)
writeAdditional in class Entityprotected void readAdditional(CompoundNBT compound)
readAdditional in class Entitypublic World getWorldObj()
public void setHurtEntities(boolean hurtEntitiesIn)
public boolean canRenderOnFire()
canRenderOnFire in class Entitypublic void fillCrashReport(CrashReportCategory category)
fillCrashReport in class Entitypublic BlockState getBlockState()
public boolean ignoreItemEntityData()
ignoreItemEntityData in class Entitypublic IPacket<?> createSpawnPacket()
createSpawnPacket in class Entity