public class NameTagItem extends Item
Item.Properties
ATTACK_DAMAGE_MODIFIER, ATTACK_SPEED_MODIFIER, BLOCK_TO_ITEM, canRepair, group, properties, random
delegate
Constructor and Description |
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NameTagItem(Item.Properties builder) |
Modifier and Type | Method and Description |
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boolean |
itemInteractionForEntity(ItemStack stack,
PlayerEntity playerIn,
LivingEntity target,
Hand hand) |
addInformation, addPropertyOverride, asItem, canHarvestBlock, canPlayerBreakBlockWhileHolding, fillItemGroup, getAttributeModifiers, getContainerItem, getDefaultInstance, getDefaultTranslationKey, getDestroySpeed, getDisplayName, getDrinkSound, getEatSound, getFood, getGroup, getHarvestLevel, getIdFromItem, getIsRepairable, getItemById, getItemEnchantability, getItemFromBlock, getItemStackTileEntityRenderer, getMaxDamage, getMaxStackSize, getName, getPropertyGetter, getRarity, getTags, getToolTypes, getTranslationKey, getTranslationKey, getUseAction, getUseDuration, hasContainerItem, hasCustomProperties, hasEffect, hitEntity, inventoryTick, isComplex, isCrossbow, isDamageable, isEnchantable, isFood, isIn, isInGroup, isRepairable, onBlockDestroyed, onCreated, onItemRightClick, onItemUse, onItemUseFinish, onPlayerStoppedUsing, onUse, rayTrace, shouldSyncTag, toString, updateItemStackNBT
getRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryName
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
canApplyAtEnchantingTable, canContinueUsing, canDisableShield, canElytraFly, canEquip, canHarvestBlock, createEntity, damageItem, doesSneakBypassUse, elytraFlightTick, getAnimationParameters, getArmorModel, getArmorTexture, getAttributeModifiers, getBurnTime, getContainerItem, getCreativeTabs, getCreatorModId, getDamage, getDurabilityForDisplay, getEntityLifespan, getEquipmentSlot, getFontRenderer, getHighlightTip, getItem, getItemEnchantability, getItemStackLimit, getMaxDamage, getRGBDurabilityForDisplay, getShareTag, getSmeltingExperience, getXpRepairRatio, hasContainerItem, hasCustomEntity, initCapabilities, isBeaconPayment, isBookEnchantable, isDamaged, isShield, onArmorTick, onBlockStartBreak, onDroppedByPlayer, onEntityItemUpdate, onEntitySwing, onHorseArmorTick, onItemUseFirst, onLeftClickEntity, onUsingTick, readShareTag, renderHelmetOverlay, setDamage, shouldCauseBlockBreakReset, shouldCauseReequipAnimation, showDurabilityBar
public NameTagItem(Item.Properties builder)
public boolean itemInteractionForEntity(ItemStack stack, PlayerEntity playerIn, LivingEntity target, Hand hand)
itemInteractionForEntity
in class Item