Modifier and Type | Method and Description |
---|---|
protected void |
AdvancementManager.apply(java.util.Map<ResourceLocation,com.google.gson.JsonObject> objectIn,
IResourceManager resourceManagerIn,
IProfiler profilerIn) |
Modifier and Type | Method and Description |
---|---|
IProfiler |
Minecraft.getProfiler() |
Modifier and Type | Method and Description |
---|---|
protected void |
SoundHandler.apply(SoundHandler.Loader objectIn,
IResourceManager resourceManagerIn,
IProfiler profilerIn) |
protected SoundHandler.Loader |
SoundHandler.prepare(IResourceManager resourceManagerIn,
IProfiler profilerIn) |
Modifier and Type | Method and Description |
---|---|
java.util.concurrent.CompletableFuture<java.lang.Void> |
ParticleManager.reload(IFutureReloadListener.IStage stage,
IResourceManager resourceManager,
IProfiler preparationsProfiler,
IProfiler reloadProfiler,
java.util.concurrent.Executor backgroundExecutor,
java.util.concurrent.Executor gameExecutor) |
Modifier and Type | Method and Description |
---|---|
protected void |
ModelManager.apply(ModelBakery objectIn,
IResourceManager resourceManagerIn,
IProfiler profilerIn) |
protected ModelBakery |
ModelManager.prepare(IResourceManager resourceManagerIn,
IProfiler profilerIn) |
protected void |
ModelBakery.processLoading(IProfiler profilerIn,
int maxMipmapLevel) |
SpriteMap |
ModelBakery.uploadTextures(TextureManager resourceManagerIn,
IProfiler profilerIn) |
Constructor and Description |
---|
ModelBakery(IResourceManager resourceManagerIn,
BlockColors blockColorsIn,
IProfiler profilerIn,
int maxMipmapLevel) |
Modifier and Type | Method and Description |
---|---|
protected void |
SpriteUploader.apply(AtlasTexture.SheetData objectIn,
IResourceManager resourceManagerIn,
IProfiler profilerIn) |
protected AtlasTexture.SheetData |
SpriteUploader.prepare(IResourceManager resourceManagerIn,
IProfiler profilerIn) |
java.util.concurrent.CompletableFuture<java.lang.Void> |
TextureManager.reload(IFutureReloadListener.IStage stage,
IResourceManager resourceManager,
IProfiler preparationsProfiler,
IProfiler reloadProfiler,
java.util.concurrent.Executor backgroundExecutor,
java.util.concurrent.Executor gameExecutor) |
AtlasTexture.SheetData |
AtlasTexture.stitch(IResourceManager resourceManagerIn,
java.util.stream.Stream<ResourceLocation> resourceLocationsIn,
IProfiler profilerIn,
int maxMipmapLevelIn) |
Modifier and Type | Method and Description |
---|---|
protected void |
FoliageColorReloadListener.apply(int[] objectIn,
IResourceManager resourceManagerIn,
IProfiler profilerIn) |
protected void |
GrassColorReloadListener.apply(int[] objectIn,
IResourceManager resourceManagerIn,
IProfiler profilerIn) |
protected abstract void |
ReloadListener.apply(T objectIn,
IResourceManager resourceManagerIn,
IProfiler profilerIn) |
protected abstract T |
ReloadListener.prepare(IResourceManager resourceManagerIn,
IProfiler profilerIn) |
protected int[] |
FoliageColorReloadListener.prepare(IResourceManager resourceManagerIn,
IProfiler profilerIn) |
protected int[] |
GrassColorReloadListener.prepare(IResourceManager resourceManagerIn,
IProfiler profilerIn) |
protected java.util.Map<ResourceLocation,com.google.gson.JsonObject> |
JsonReloadListener.prepare(IResourceManager resourceManagerIn,
IProfiler profilerIn) |
java.util.concurrent.CompletableFuture<java.lang.Void> |
ReloadListener.reload(IFutureReloadListener.IStage stage,
IResourceManager resourceManager,
IProfiler preparationsProfiler,
IProfiler reloadProfiler,
java.util.concurrent.Executor backgroundExecutor,
java.util.concurrent.Executor gameExecutor) |
Modifier and Type | Method and Description |
---|---|
protected void |
Splashes.apply(java.util.List<java.lang.String> objectIn,
IResourceManager resourceManagerIn,
IProfiler profilerIn) |
protected java.util.List<java.lang.String> |
Splashes.prepare(IResourceManager resourceManagerIn,
IProfiler profilerIn) |
Constructor and Description |
---|
ClientWorld(ClientPlayNetHandler netHandler,
WorldSettings worldSettingsIn,
DimensionType dimType,
int viewDistance,
IProfiler profilerIn,
WorldRenderer worldRendererIn) |
Modifier and Type | Field and Description |
---|---|
private IProfiler |
GoalSelector.profiler |
Constructor and Description |
---|
GoalSelector(IProfiler p_i50327_1_) |
Modifier and Type | Method and Description |
---|---|
protected void |
RecipeManager.apply(java.util.Map<ResourceLocation,com.google.gson.JsonObject> objectIn,
IResourceManager resourceManagerIn,
IProfiler profilerIn) |
Modifier and Type | Interface and Description |
---|---|
interface |
IResultableProfiler |
Modifier and Type | Class and Description |
---|---|
class |
DebugProfiler |
class |
EmptyProfiler |
class |
Profiler |
Modifier and Type | Method and Description |
---|---|
java.util.concurrent.CompletableFuture<java.lang.Void> |
IFutureReloadListener.reload(IFutureReloadListener.IStage stage,
IResourceManager resourceManager,
IProfiler preparationsProfiler,
IProfiler reloadProfiler,
java.util.concurrent.Executor backgroundExecutor,
java.util.concurrent.Executor gameExecutor) |
default java.util.concurrent.CompletableFuture<java.lang.Void> |
IResourceManagerReloadListener.reload(IFutureReloadListener.IStage stage,
IResourceManager resourceManager,
IProfiler preparationsProfiler,
IProfiler reloadProfiler,
java.util.concurrent.Executor backgroundExecutor,
java.util.concurrent.Executor gameExecutor)
Deprecated.
|
Modifier and Type | Method and Description |
---|---|
java.util.concurrent.CompletableFuture<java.lang.Void> |
NetworkTagManager.reload(IFutureReloadListener.IStage stage,
IResourceManager resourceManager,
IProfiler preparationsProfiler,
IProfiler reloadProfiler,
java.util.concurrent.Executor backgroundExecutor,
java.util.concurrent.Executor gameExecutor) |
Modifier and Type | Field and Description |
---|---|
private IProfiler |
World.profiler |
Modifier and Type | Method and Description |
---|---|
IProfiler |
World.getProfiler() |
Constructor and Description |
---|
World(WorldInfo info,
DimensionType dimType,
java.util.function.BiFunction<World,Dimension,AbstractChunkProvider> provider,
IProfiler profilerIn,
boolean remote) |
Constructor and Description |
---|
ServerMultiWorld(ServerWorld p_i50708_1_,
MinecraftServer serverIn,
java.util.concurrent.Executor p_i50708_3_,
SaveHandler p_i50708_4_,
DimensionType dimType,
IProfiler p_i50708_6_,
IChunkStatusListener p_i50708_7_) |
ServerWorld(MinecraftServer serverIn,
java.util.concurrent.Executor executorIn,
SaveHandler saveHandlerIn,
WorldInfo worldInfoIn,
DimensionType dimType,
IProfiler profilerIn,
IChunkStatusListener listenerIn) |
Modifier and Type | Method and Description |
---|---|
protected void |
LootTableManager.apply(java.util.Map<ResourceLocation,com.google.gson.JsonObject> objectIn,
IResourceManager resourceManagerIn,
IProfiler profilerIn) |
protected void |
LootPredicateManager.apply(java.util.Map<ResourceLocation,com.google.gson.JsonObject> objectIn,
IResourceManager resourceManagerIn,
IProfiler profilerIn) |
Constructor and Description |
---|
ModelLoader(IResourceManager manager,
BlockColors colours,
IProfiler profiler,
int maxMipmapLevel) |
Modifier and Type | Method and Description |
---|---|
protected void |
LootModifierManager.apply(java.util.Map<ResourceLocation,com.google.gson.JsonObject> resourceList,
IResourceManager resourceManagerIn,
IProfiler profilerIn) |
Modifier and Type | Method and Description |
---|---|
private static java.util.concurrent.CompletableFuture<java.lang.Void> |
ClientModLoader.onreload(IFutureReloadListener.IStage stage,
IResourceManager resourceManager,
IProfiler prepareProfiler,
IProfiler executeProfiler,
java.util.concurrent.Executor asyncExecutor,
java.util.concurrent.Executor syncExecutor) |