public abstract class FlowersFeature<U extends IFeatureConfig> extends Feature<U>
ACACIA_TREE, BAMBOO, BLOCK_PILE, BLUE_ICE, BONUS_CHEST, BURIED_TREASURE, CHORUS_PLANT, CORAL_CLAW, CORAL_MUSHROOM, CORAL_TREE, DARK_OAK_TREE, DECORATED, DECORATED_FLOWER, DESERT_PYRAMID, DESERT_WELL, DISK, EMERALD_ORE, END_CITY, END_GATEWAY, END_ISLAND, END_SPIKE, FANCY_TREE, FILL_LAYER, FLOWER, FOREST_ROCK, FOSSIL, FREEZE_TOP_LAYER, GLOWSTONE_BLOB, HUGE_BROWN_MUSHROOM, HUGE_RED_MUSHROOM, ICE_PATCH, ICE_SPIKE, ICEBERG, IGLOO, ILLAGER_STRUCTURES, JUNGLE_GROUND_BUSH, JUNGLE_TEMPLE, KELP, LAKE, MEGA_JUNGLE_TREE, MEGA_SPRUCE_TREE, MINESHAFT, MONSTER_ROOM, NETHER_BRIDGE, NO_OP, NORMAL_TREE, OCEAN_MONUMENT, OCEAN_RUIN, ORE, PILLAGER_OUTPOST, RANDOM_BOOLEAN_SELECTOR, RANDOM_PATCH, RANDOM_RANDOM_SELECTOR, RANDOM_SELECTOR, SEA_PICKLE, SEAGRASS, SHIPWRECK, SIMPLE_BLOCK, SIMPLE_RANDOM_SELECTOR, SPRING_FEATURE, STRONGHOLD, STRUCTURES, SWAMP_HUT, VILLAGE, VINES, VOID_START_PLATFORM, WOODLAND_MANSION
delegate
Constructor and Description |
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FlowersFeature(java.util.function.Function<com.mojang.datafixers.Dynamic<?>,? extends U> p_i49876_1_) |
Modifier and Type | Method and Description |
---|---|
abstract boolean |
func_225559_a_(IWorld p_225559_1_,
BlockPos p_225559_2_,
U p_225559_3_) |
abstract int |
func_225560_a_(U p_225560_1_) |
abstract BlockState |
getFlowerToPlace(java.util.Random p_225562_1_,
BlockPos p_225562_2_,
U p_225562_3_) |
abstract BlockPos |
getNearbyPos(java.util.Random p_225561_1_,
BlockPos p_225561_2_,
U p_225561_3_) |
boolean |
place(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generator,
java.util.Random rand,
BlockPos pos,
U config) |
createConfig, getCreatureSpawnList, getSpawnList, isDirt, isStone, setBlockState, withConfiguration
getRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryName
public FlowersFeature(java.util.function.Function<com.mojang.datafixers.Dynamic<?>,? extends U> p_i49876_1_)
public boolean place(IWorld worldIn, ChunkGenerator<? extends GenerationSettings> generator, java.util.Random rand, BlockPos pos, U config)
place
in class Feature<U extends IFeatureConfig>
public abstract boolean func_225559_a_(IWorld p_225559_1_, BlockPos p_225559_2_, U p_225559_3_)
public abstract int func_225560_a_(U p_225560_1_)
public abstract BlockPos getNearbyPos(java.util.Random p_225561_1_, BlockPos p_225561_2_, U p_225561_3_)
public abstract BlockState getFlowerToPlace(java.util.Random p_225562_1_, BlockPos p_225562_2_, U p_225562_3_)