public static class BuriedTreasure.Piece extends StructurePiece
StructurePiece.BlockSelector
boundingBox, CAVE_AIR, componentType
Constructor and Description |
---|
Piece(BlockPos p_i48882_1_) |
Piece(TemplateManager p_i50677_1_,
CompoundNBT p_i50677_2_) |
Modifier and Type | Method and Description |
---|---|
boolean |
create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
private boolean |
func_204295_a(BlockState p_204295_1_) |
protected void |
readAdditional(CompoundNBT tagCompound) |
buildComponent, correctFacing, createDispenser, fillWithAir, fillWithBlocks, fillWithRandomizedBlocks, findIntersecting, func_214810_a, generateChest, generateChest, generateMaybeBox, getBlockStateFromPos, getBoundingBox, getComponentType, getCoordBaseMode, getRotation, getSkyBrightness, getStructurePieceType, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox, offset, randomlyPlaceBlock, randomlyRareFillWithBlocks, replaceAirAndLiquidDownwards, setBlockState, setCoordBaseMode, write
public Piece(BlockPos p_i48882_1_)
public Piece(TemplateManager p_i50677_1_, CompoundNBT p_i50677_2_)
protected void readAdditional(CompoundNBT tagCompound)
readAdditional
in class StructurePiece
public boolean create(IWorld worldIn, ChunkGenerator<?> chunkGeneratorIn, java.util.Random randomIn, MutableBoundingBox mutableBoundingBoxIn, ChunkPos chunkPosIn)
create
in class StructurePiece
private boolean func_204295_a(BlockState p_204295_1_)