public static class OceanMonumentPieces.Penthouse extends OceanMonumentPieces.Piece
StructurePiece.BlockSelector
BRICKS_PRISMARINE, DARK_PRISMARINE, DOT_DECO_DATA, field_212180_g, GRIDROOM_LEFTWING_CONNECT_INDEX, GRIDROOM_RIGHTWING_CONNECT_INDEX, GRIDROOM_SOURCE_INDEX, GRIDROOM_TOP_CONNECT_INDEX, roomDefinition, ROUGH_PRISMARINE, SEA_LANTERN, WATER
boundingBox, CAVE_AIR, componentType
Constructor and Description |
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Penthouse(Direction p_i45591_1_,
MutableBoundingBox p_i45591_2_) |
Penthouse(TemplateManager p_i50651_1_,
CompoundNBT p_i50651_2_) |
Modifier and Type | Method and Description |
---|---|
boolean |
create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
doesChunkIntersect, generateBoxOnFillOnly, generateDefaultFloor, getRoomIndex, makeOpening, readAdditional, spawnElder
buildComponent, correctFacing, createDispenser, fillWithAir, fillWithBlocks, fillWithRandomizedBlocks, findIntersecting, func_214810_a, generateChest, generateChest, generateMaybeBox, getBlockStateFromPos, getBoundingBox, getComponentType, getCoordBaseMode, getRotation, getSkyBrightness, getStructurePieceType, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox, offset, randomlyPlaceBlock, randomlyRareFillWithBlocks, replaceAirAndLiquidDownwards, setBlockState, setCoordBaseMode, write
public Penthouse(Direction p_i45591_1_, MutableBoundingBox p_i45591_2_)
public Penthouse(TemplateManager p_i50651_1_, CompoundNBT p_i50651_2_)
public boolean create(IWorld worldIn, ChunkGenerator<?> chunkGeneratorIn, java.util.Random randomIn, MutableBoundingBox mutableBoundingBoxIn, ChunkPos chunkPosIn)
create
in class StructurePiece