public class StrongholdStructure extends Structure<NoFeatureConfig>
Modifier and Type | Class and Description |
---|---|
static class |
StrongholdStructure.Start |
Structure.IStartFactory
Modifier and Type | Field and Description |
---|---|
private boolean |
ranBiomeCheck |
private long |
seed |
private ChunkPos[] |
structureCoords |
private java.util.List<StructureStart> |
structureStarts |
ACACIA_TREE, BAMBOO, BLOCK_PILE, BLUE_ICE, BONUS_CHEST, BURIED_TREASURE, CHORUS_PLANT, CORAL_CLAW, CORAL_MUSHROOM, CORAL_TREE, DARK_OAK_TREE, DECORATED, DECORATED_FLOWER, DESERT_PYRAMID, DESERT_WELL, DISK, EMERALD_ORE, END_CITY, END_GATEWAY, END_ISLAND, END_SPIKE, FANCY_TREE, FILL_LAYER, FLOWER, FOREST_ROCK, FOSSIL, FREEZE_TOP_LAYER, GLOWSTONE_BLOB, HUGE_BROWN_MUSHROOM, HUGE_RED_MUSHROOM, ICE_PATCH, ICE_SPIKE, ICEBERG, IGLOO, ILLAGER_STRUCTURES, JUNGLE_GROUND_BUSH, JUNGLE_TEMPLE, KELP, LAKE, MEGA_JUNGLE_TREE, MEGA_SPRUCE_TREE, MINESHAFT, MONSTER_ROOM, NETHER_BRIDGE, NO_OP, NORMAL_TREE, OCEAN_MONUMENT, OCEAN_RUIN, ORE, PILLAGER_OUTPOST, RANDOM_BOOLEAN_SELECTOR, RANDOM_PATCH, RANDOM_RANDOM_SELECTOR, RANDOM_SELECTOR, SEA_PICKLE, SEAGRASS, SHIPWRECK, SIMPLE_BLOCK, SIMPLE_RANDOM_SELECTOR, SPRING_FEATURE, STRONGHOLD, STRUCTURES, SWAMP_HUT, VILLAGE, VINES, VOID_START_PLATFORM, WOODLAND_MANSION
delegate
Constructor and Description |
---|
StrongholdStructure(java.util.function.Function<com.mojang.datafixers.Dynamic<?>,? extends NoFeatureConfig> p_i51428_1_) |
Modifier and Type | Method and Description |
---|---|
boolean |
canBeGenerated(BiomeManager biomeManagerIn,
ChunkGenerator<?> generatorIn,
java.util.Random randIn,
int chunkX,
int chunkZ,
Biome biomeIn) |
BlockPos |
findNearest(World worldIn,
ChunkGenerator<? extends GenerationSettings> chunkGenerator,
BlockPos pos,
int radius,
boolean skipExistingChunks) |
int |
getSize() |
Structure.IStartFactory |
getStartFactory() |
java.lang.String |
getStructureName() |
private void |
reinitializeData(ChunkGenerator<?> generator) |
private void |
resetData() |
getStart, getStartPositionForPosition, isPositionInsideStructure, isPositionInStructure, place, withConfiguration
createConfig, getCreatureSpawnList, getSpawnList, isDirt, isStone, setBlockState
getRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryName
private boolean ranBiomeCheck
private ChunkPos[] structureCoords
private final java.util.List<StructureStart> structureStarts
private long seed
public StrongholdStructure(java.util.function.Function<com.mojang.datafixers.Dynamic<?>,? extends NoFeatureConfig> p_i51428_1_)
public boolean canBeGenerated(BiomeManager biomeManagerIn, ChunkGenerator<?> generatorIn, java.util.Random randIn, int chunkX, int chunkZ, Biome biomeIn)
canBeGenerated
in class Structure<NoFeatureConfig>
private void resetData()
public Structure.IStartFactory getStartFactory()
getStartFactory
in class Structure<NoFeatureConfig>
public java.lang.String getStructureName()
getStructureName
in class Structure<NoFeatureConfig>
public int getSize()
getSize
in class Structure<NoFeatureConfig>
@Nullable public BlockPos findNearest(World worldIn, ChunkGenerator<? extends GenerationSettings> chunkGenerator, BlockPos pos, int radius, boolean skipExistingChunks)
findNearest
in class Structure<NoFeatureConfig>
private void reinitializeData(ChunkGenerator<?> generator)