static Placement<CaveEdgeConfig> |
Placement.CARVING_MASK |
static Placement<ChanceConfig> |
Placement.CHANCE_HEIGHTMAP |
static Placement<ChanceConfig> |
Placement.CHANCE_HEIGHTMAP_DOUBLE |
static Placement<ChanceConfig> |
Placement.CHANCE_PASSTHROUGH |
static Placement<ChanceRangeConfig> |
Placement.CHANCE_RANGE |
static Placement<ChanceConfig> |
Placement.CHANCE_TOP_SOLID_HEIGHTMAP |
static Placement<NoPlacementConfig> |
Placement.CHORUS_PLANT |
static Placement<CountRangeConfig> |
Placement.COUNT_BIASED_RANGE |
static Placement<HeightWithChanceConfig> |
Placement.COUNT_CHANCE_HEIGHTMAP |
static Placement<HeightWithChanceConfig> |
Placement.COUNT_CHANCE_HEIGHTMAP_DOUBLE |
static Placement<DepthAverageConfig> |
Placement.COUNT_DEPTH_AVERAGE |
static Placement<AtSurfaceWithExtraConfig> |
Placement.COUNT_EXTRA_HEIGHTMAP |
static Placement<FrequencyConfig> |
Placement.COUNT_HEIGHT_64 |
static Placement<FrequencyConfig> |
Placement.COUNT_HEIGHTMAP |
static Placement<FrequencyConfig> |
Placement.COUNT_HEIGHTMAP_32 |
static Placement<FrequencyConfig> |
Placement.COUNT_HEIGHTMAP_DOUBLE |
static Placement<CountRangeConfig> |
Placement.COUNT_RANGE |
static Placement<FrequencyConfig> |
Placement.COUNT_TOP_SOLID |
static Placement<CountRangeConfig> |
Placement.COUNT_VERY_BIASED_RANGE |
static Placement<NoPlacementConfig> |
Placement.DARK_OAK_TREE |
Placement<DC> |
ConfiguredPlacement.decorator |
static Placement<ChanceConfig> |
Placement.DUNGEONS |
static Placement<NoPlacementConfig> |
Placement.EMERALD_ORE |
static Placement<NoPlacementConfig> |
Placement.END_GATEWAY |
static Placement<NoPlacementConfig> |
Placement.END_ISLAND |
static Placement<FrequencyConfig> |
Placement.FOREST_ROCK |
static Placement<FrequencyConfig> |
Placement.HELL_FIRE |
static Placement<ChanceConfig> |
Placement.ICEBERG |
static Placement<ChanceConfig> |
Placement.LAVA_LAKE |
static Placement<FrequencyConfig> |
Placement.LIGHT_GEM_CHANCE |
static Placement<FrequencyConfig> |
Placement.MAGMA |
static Placement<NoiseDependant> |
Placement.NOISE_HEIGHTMAP_32 |
static Placement<NoiseDependant> |
Placement.NOISE_HEIGHTMAP_DOUBLE |
static Placement<NoPlacementConfig> |
Placement.NOPE |
static Placement<CountRangeConfig> |
Placement.RANDOM_COUNT_RANGE |
static Placement<NoPlacementConfig> |
Placement.TOP_SOLID_HEIGHTMAP |
static Placement<TopSolidWithNoiseConfig> |
Placement.TOP_SOLID_HEIGHTMAP_NOISE_BIASED |
static Placement<TopSolidRangeConfig> |
Placement.TOP_SOLID_HEIGHTMAP_RANGE |
static Placement<ChanceConfig> |
Placement.WATER_LAKE |