public class EnchantWithLevels extends LootFunction
Modifier and Type | Class and Description |
---|---|
static class |
EnchantWithLevels.Builder |
static class |
EnchantWithLevels.Serializer |
ILootFunction.IBuilder
Modifier and Type | Field and Description |
---|---|
private boolean |
isTreasure |
private IRandomRange |
randomLevel |
conditions
Modifier | Constructor and Description |
---|---|
private |
EnchantWithLevels(ILootCondition[] p_i51236_1_,
IRandomRange p_i51236_2_,
boolean p_i51236_3_) |
Modifier and Type | Method and Description |
---|---|
ItemStack |
doApply(ItemStack stack,
LootContext context) |
static EnchantWithLevels.Builder |
func_215895_a(IRandomRange p_215895_0_) |
apply, builder, func_225580_a_
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
func_215858_a
getRequiredParameters
private final IRandomRange randomLevel
private final boolean isTreasure
private EnchantWithLevels(ILootCondition[] p_i51236_1_, IRandomRange p_i51236_2_, boolean p_i51236_3_)
public ItemStack doApply(ItemStack stack, LootContext context)
doApply
in class LootFunction
public static EnchantWithLevels.Builder func_215895_a(IRandomRange p_215895_0_)