public class ExplosionDecay extends LootFunction
| Modifier and Type | Class and Description |
|---|---|
static class |
ExplosionDecay.Serializer |
LootFunction.Builder<T extends LootFunction.Builder<T>>ILootFunction.IBuilderconditions| Modifier | Constructor and Description |
|---|---|
private |
ExplosionDecay(ILootCondition[] p_i51244_1_) |
| Modifier and Type | Method and Description |
|---|---|
static LootFunction.Builder<?> |
builder() |
ItemStack |
doApply(ItemStack stack,
LootContext context) |
apply, builder, func_225580_a_clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitfunc_215858_agetRequiredParametersprivate ExplosionDecay(ILootCondition[] p_i51244_1_)
public ItemStack doApply(ItemStack stack, LootContext context)
doApply in class LootFunctionpublic static LootFunction.Builder<?> builder()