public class FillPlayerHead extends LootFunction
Modifier and Type | Class and Description |
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static class |
FillPlayerHead.Serializer |
LootFunction.Builder<T extends LootFunction.Builder<T>>
ILootFunction.IBuilder
Modifier and Type | Field and Description |
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private LootContext.EntityTarget |
field_215902_a |
conditions
Constructor and Description |
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FillPlayerHead(ILootCondition[] p_i51234_1_,
LootContext.EntityTarget p_i51234_2_) |
Modifier and Type | Method and Description |
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ItemStack |
doApply(ItemStack stack,
LootContext context) |
java.util.Set<LootParameter<?>> |
getRequiredParameters() |
apply, builder, func_225580_a_
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
func_215858_a
private final LootContext.EntityTarget field_215902_a
public FillPlayerHead(ILootCondition[] p_i51234_1_, LootContext.EntityTarget p_i51234_2_)
public java.util.Set<LootParameter<?>> getRequiredParameters()
public ItemStack doApply(ItemStack stack, LootContext context)
doApply
in class LootFunction