public class SetLootTable extends LootFunction
Modifier and Type | Class and Description |
---|---|
static class |
SetLootTable.Serializer |
LootFunction.Builder<T extends LootFunction.Builder<T>>
ILootFunction.IBuilder
Modifier and Type | Field and Description |
---|---|
private ResourceLocation |
field_215928_a |
private long |
field_215929_c |
conditions
Modifier | Constructor and Description |
---|---|
private |
SetLootTable(ILootCondition[] p_i51224_1_,
ResourceLocation p_i51224_2_,
long p_i51224_3_) |
Modifier and Type | Method and Description |
---|---|
ItemStack |
doApply(ItemStack stack,
LootContext context) |
void |
func_225580_a_(ValidationTracker p_225580_1_) |
apply, builder
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
func_215858_a
getRequiredParameters
private final ResourceLocation field_215928_a
private final long field_215929_c
private SetLootTable(ILootCondition[] p_i51224_1_, ResourceLocation p_i51224_2_, long p_i51224_3_)
public ItemStack doApply(ItemStack stack, LootContext context)
doApply
in class LootFunction
public void func_225580_a_(ValidationTracker p_225580_1_)
func_225580_a_
in interface IParameterized
func_225580_a_
in class LootFunction