TickEvent.ClientTickEvent, TickEvent.Phase, TickEvent.PlayerTickEvent, TickEvent.RenderTickEvent, TickEvent.ServerTickEvent, TickEvent.Type, TickEvent.WorldTickEvent
Constructor and Description |
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WorldTickEvent(LogicalSide side,
TickEvent.Phase phase,
World world) |
public final World world
public WorldTickEvent(LogicalSide side, TickEvent.Phase phase, World world)