LivingAttackEvent is fired when a living Entity is attacked.
This event is fired whenever an Entity is attacked in
EntityLivingBase#attackEntityFrom(DamageSource, float) and
EntityPlayer#attackEntityFrom(DamageSource, float).
This event is fired via the
ForgeHooks#onLivingAttack(EntityLivingBase, DamageSource, float).
source contains the DamageSource of the attack.
amount contains the amount of damage dealt to the entity.
This event is
Cancelable.
If this event is canceled, the Entity does not take attack damage.
This event does not have a result.
HasResult
This event is fired on the
MinecraftForge.EVENT_BUS.