public class LivingEquipmentChangeEvent extends LivingEvent
LivingEquipmentChangeEvent is fired when the Equipment of a Entity changes. EntityLivingBase#onUpdate(). slot contains the affected EntityEquipmentSlot. from contains the ItemStack that was equipped previously. to contains the ItemStack that is equipped now. Cancelable. HasResult MinecraftForge.EVENT_BUS.LivingEvent.LivingJumpEvent, LivingEvent.LivingUpdateEventEntityEvent.CanUpdate, EntityEvent.EnteringChunk, EntityEvent.EntityConstructing, EntityEvent.EyeHeight| Modifier and Type | Field and Description |
|---|---|
private ItemStack |
from |
private EquipmentSlotType |
slot |
private ItemStack |
to |
| Constructor and Description |
|---|
LivingEquipmentChangeEvent(LivingEntity entity,
EquipmentSlotType slot,
ItemStack from,
ItemStack to) |
| Modifier and Type | Method and Description |
|---|---|
ItemStack |
getFrom() |
EquipmentSlotType |
getSlot() |
ItemStack |
getTo() |
getEntityLivinggetEntityprivate final EquipmentSlotType slot
private final ItemStack from
private final ItemStack to
public LivingEquipmentChangeEvent(LivingEntity entity, EquipmentSlotType slot, @Nonnull ItemStack from, @Nonnull ItemStack to)
public EquipmentSlotType getSlot()
@Nonnull public ItemStack getFrom()
@Nonnull public ItemStack getTo()