public static class PlayerEvent.SaveToFile extends PlayerEvent
PlayerEvent.BreakSpeed, PlayerEvent.Clone, PlayerEvent.HarvestCheck, PlayerEvent.ItemCraftedEvent, PlayerEvent.ItemPickupEvent, PlayerEvent.ItemSmeltedEvent, PlayerEvent.LoadFromFile, PlayerEvent.NameFormat, PlayerEvent.PlayerChangedDimensionEvent, PlayerEvent.PlayerLoggedInEvent, PlayerEvent.PlayerLoggedOutEvent, PlayerEvent.PlayerRespawnEvent, PlayerEvent.SaveToFile, PlayerEvent.StartTracking, PlayerEvent.StopTracking, PlayerEvent.VisibilityLivingEvent.LivingJumpEvent, LivingEvent.LivingUpdateEventEntityEvent.CanUpdate, EntityEvent.EnteringChunk, EntityEvent.EntityConstructing, EntityEvent.EyeHeight| Modifier and Type | Field and Description |
|---|---|
private java.io.File |
playerDirectory |
private java.lang.String |
playerUUID |
| Constructor and Description |
|---|
SaveToFile(PlayerEntity player,
java.io.File originDirectory,
java.lang.String playerUUID) |
| Modifier and Type | Method and Description |
|---|---|
java.io.File |
getPlayerDirectory()
The directory where player data is being stored.
|
java.io.File |
getPlayerFile(java.lang.String suffix)
Construct and return a recommended file for the supplied suffix
|
java.lang.String |
getPlayerUUID()
The UUID is the standard for player related file storage.
|
getPlayergetEntityLivinggetEntityprivate final java.io.File playerDirectory
private final java.lang.String playerUUID
public SaveToFile(PlayerEntity player, java.io.File originDirectory, java.lang.String playerUUID)
public java.io.File getPlayerFile(java.lang.String suffix)
suffix - The suffix to use.public java.io.File getPlayerDirectory()
public java.lang.String getPlayerUUID()