public static class PlayerEvent.SaveToFile extends PlayerEvent
PlayerEvent.BreakSpeed, PlayerEvent.Clone, PlayerEvent.HarvestCheck, PlayerEvent.ItemCraftedEvent, PlayerEvent.ItemPickupEvent, PlayerEvent.ItemSmeltedEvent, PlayerEvent.LoadFromFile, PlayerEvent.NameFormat, PlayerEvent.PlayerChangedDimensionEvent, PlayerEvent.PlayerLoggedInEvent, PlayerEvent.PlayerLoggedOutEvent, PlayerEvent.PlayerRespawnEvent, PlayerEvent.SaveToFile, PlayerEvent.StartTracking, PlayerEvent.StopTracking, PlayerEvent.VisibilityLivingEvent.LivingJumpEvent, LivingEvent.LivingUpdateEventEntityEvent.CanUpdate, EntityEvent.EnteringChunk, EntityEvent.EntityConstructing, EntityEvent.EyeHeight| Modifier and Type | Field and Description | 
|---|---|
private java.io.File | 
playerDirectory  | 
private java.lang.String | 
playerUUID  | 
| Constructor and Description | 
|---|
SaveToFile(PlayerEntity player,
          java.io.File originDirectory,
          java.lang.String playerUUID)  | 
| Modifier and Type | Method and Description | 
|---|---|
java.io.File | 
getPlayerDirectory()
The directory where player data is being stored. 
 | 
java.io.File | 
getPlayerFile(java.lang.String suffix)
Construct and return a recommended file for the supplied suffix 
 | 
java.lang.String | 
getPlayerUUID()
The UUID is the standard for player related file storage. 
 | 
getPlayergetEntityLivinggetEntityprivate final java.io.File playerDirectory
private final java.lang.String playerUUID
public SaveToFile(PlayerEntity player, java.io.File originDirectory, java.lang.String playerUUID)
public java.io.File getPlayerFile(java.lang.String suffix)
suffix - The suffix to use.public java.io.File getPlayerDirectory()
public java.lang.String getPlayerUUID()