public class FMLDedicatedServerSetupEvent extends ModLifecycleEvent
InterModEnqueueEvent
 Called after FMLCommonSetupEvent
 Called on Dist.DEDICATED_SERVER - the dedicated game server.
 Alternative to FMLClientSetupEvent.
 Do dedicated server specific activities with this event.
 This is a parallel dispatch event.| Modifier and Type | Field and Description | 
|---|---|
| private java.util.function.Supplier<DedicatedServer> | serverSupplier | 
| Constructor and Description | 
|---|
| FMLDedicatedServerSetupEvent(java.util.function.Supplier<DedicatedServer> server,
                            ModContainer container) | 
| Modifier and Type | Method and Description | 
|---|---|
| java.util.function.Supplier<DedicatedServer> | getServerSupplier() | 
description, getIMCStream, getIMCStream, toStringprivate final java.util.function.Supplier<DedicatedServer> serverSupplier
public FMLDedicatedServerSetupEvent(java.util.function.Supplier<DedicatedServer> server, ModContainer container)
public java.util.function.Supplier<DedicatedServer> getServerSupplier()