ConnectionType |
FMLHandshakeHandler
Instance responsible for handling the overall FML network handshake.
|
FMLHandshakeMessages.C2SAcknowledge |
FMLHandshakeMessages.C2SModListReply |
FMLHandshakeMessages.LoginIndexedMessage |
FMLHandshakeMessages.S2CConfigData |
FMLHandshakeMessages.S2CModList
Server to client "list of mods".
|
FMLHandshakeMessages.S2CRegistry |
FMLLoginWrapper
Wrapper for custom login packets.
|
FMLMCRegisterPacketHandler |
FMLMCRegisterPacketHandler.ChannelList |
FMLPlayMessages.DimensionInfoMessage |
FMLPlayMessages.OpenContainer |
FMLPlayMessages.SpawnEntity
Used to spawn a custom entity without the same restrictions as
SSpawnObjectPacket or SSpawnMobPacket
To customize how your entity is created clientside (instead of using the default factory provided to the EntityType )
see EntityType.Builder#setCustomClientFactory .
|
FMLStatusPing
{
"fmlNetworkVersion" : FMLNETVERSION,
"channels": [
{
"res": "fml:handshake",
"version": "1.2.3.4",
"required": true
}
],
"mods": [
{
"modid": "modid",
"modmarker": ""
}
]
}
|
ICustomPacket |
ICustomPacket.Fields |
NetworkDirection |
NetworkEvent |
NetworkEvent.ClientCustomPayloadEvent |
NetworkEvent.Context
|
NetworkEvent.GatherLoginPayloadsEvent |
NetworkEvent.LoginPayloadEvent |
NetworkEvent.RegistrationChangeType |
NetworkEvent.ServerCustomPayloadEvent |
NetworkInstance |
NetworkRegistry.ChannelBuilder
Builder for constructing network channels using a builder style API.
|
NetworkRegistry.LoginPayload
Tracks individual outbound messages for dispatch to clients during login handling.
|
PacketDispatcher
Dispatcher for sending packets in response to a received packet.
|
PacketDistributor
Means to distribute packets in various ways
|
PacketDistributor.PacketTarget
A Distributor curried with a specific value instance, for actual dispatch
|
PacketDistributor.TargetPoint |