public interface IItemHandler
Modifier and Type | Method and Description |
---|---|
ItemStack |
extractItem(int slot,
int amount,
boolean simulate)
Extracts an ItemStack from the given slot.
|
int |
getSlotLimit(int slot)
Retrieves the maximum stack size allowed to exist in the given slot.
|
int |
getSlots()
Returns the number of slots available
|
ItemStack |
getStackInSlot(int slot)
Returns the ItemStack in a given slot.
|
ItemStack |
insertItem(int slot,
ItemStack stack,
boolean simulate)
Inserts an ItemStack into the given slot and return the remainder.
|
boolean |
isItemValid(int slot,
ItemStack stack)
This function re-implements the vanilla function
IInventory.isItemValidForSlot(int, ItemStack) . |
int getSlots()
@Nonnull ItemStack getStackInSlot(int slot)
IMPORTANT: This ItemStack MUST NOT be modified. This method is not for altering an inventory's contents. Any implementers who are able to detect modification through this method should throw an exception.
SERIOUSLY: DO NOT MODIFY THE RETURNED ITEMSTACK
slot
- Slot to query@Nonnull ItemStack insertItem(int slot, @Nonnull ItemStack stack, boolean simulate)
Inserts an ItemStack into the given slot and return the remainder. The ItemStack should not be modified in this function!
Note: This behaviour is subtly different fromIFluidHandler#fill(FluidStack, boolean)
slot
- Slot to insert into.stack
- ItemStack to insert. This must not be modified by the item handler.simulate
- If true, the insertion is only simulated@Nonnull ItemStack extractItem(int slot, int amount, boolean simulate)
The returned value must be empty if nothing is extracted,
otherwise its stack size must be less than or equal to amount
and ItemStack.getMaxStackSize()
.
slot
- Slot to extract from.amount
- Amount to extract (may be greater than the current stack's max limit)simulate
- If true, the extraction is only simulatedint getSlotLimit(int slot)
slot
- Slot to query.boolean isItemValid(int slot, @Nonnull ItemStack stack)
This function re-implements the vanilla function IInventory.isItemValidForSlot(int, ItemStack)
.
It should be used instead of simulated insertions in cases where the contents and state of the inventory are
irrelevant, mainly for the purpose of automation and logic (for instance, testing if a minecart can wait
to deposit its items into a full inventory, or if the items in the minecart can never be placed into the
inventory and should move on).
slot
- Slot to query for validitystack
- Stack to test with for validity