Uses of Class
net.minecraft.client.renderer.entity.model.PlayerModel
Package
Description
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Uses of PlayerModel in net.minecraft.client.renderer.entity.layers
Modifier and TypeClassDescriptionclass
ArrowLayer<T extends LivingEntity,
M extends PlayerModel<T>> class
BeeStingerLayer<T extends LivingEntity,
M extends PlayerModel<T>> class
StuckInBodyLayer<T extends LivingEntity,
M extends PlayerModel<T>> ModifierConstructorDescriptionCapeLayer
(IEntityRenderer<AbstractClientPlayerEntity, PlayerModel<AbstractClientPlayerEntity>> p_i50950_1_) Deadmau5HeadLayer
(IEntityRenderer<AbstractClientPlayerEntity, PlayerModel<AbstractClientPlayerEntity>> p_i50945_1_) ParrotVariantLayer
(IEntityRenderer<T, PlayerModel<T>> p_i50929_1_) SpinAttackEffectLayer
(IEntityRenderer<T, PlayerModel<T>> p_i50920_1_) -
Uses of PlayerModel in net.minecraft.client.renderer.entity.model
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Uses of PlayerModel in net.minecraftforge.debug.item
ModifierConstructorDescriptionCustomElytraLayer
(IEntityRenderer<AbstractClientPlayerEntity, PlayerModel<AbstractClientPlayerEntity>> rendererIn)