Class B3DLoader.BakedWrapper
java.lang.Object
net.minecraftforge.client.model.b3d.B3DLoader.BakedWrapper
- All Implemented Interfaces:
IBakedModel,IForgeBakedModel,IDynamicBakedModel
- Enclosing class:
- B3DLoader
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate final com.google.common.cache.LoadingCache<Integer,B3DLoader.B3DState> private final booleanprivate final booleanprivate final com.google.common.collect.ImmutableSet<String>private final B3DModel.Node<?>private com.google.common.collect.ImmutableList<BakedQuad>private final booleanprivate final IModelTransformprivate final com.google.common.collect.ImmutableMap<String,TextureAtlasSprite> -
Constructor Summary
ConstructorsConstructorDescriptionBakedWrapper(B3DModel.Node<?> node, IModelTransform state, boolean smooth, boolean gui3d, boolean isSideLit, com.google.common.collect.ImmutableSet<String> meshes, com.google.common.collect.ImmutableMap<String, TextureAtlasSprite> textures) BakedWrapper(B3DModel.Node<?> node, IModelTransform state, boolean smooth, boolean gui3d, boolean isSideLit, com.google.common.collect.ImmutableSet<String> meshes, com.google.common.collect.ImmutableMap<String, TextureAtlasSprite> textures, com.google.common.cache.LoadingCache<Integer, B3DLoader.B3DState> cache) -
Method Summary
Modifier and TypeMethodDescriptionbooleanOverride to tell the new model loader that it shouldn't wrap this modelprivate voidgenerateQuads(com.google.common.collect.ImmutableList.Builder<BakedQuad> builder, B3DModel.Node<?> node, IModelTransform state, com.google.common.collect.ImmutableList<String> path) getQuads(BlockState state, Direction side, Random rand, IModelData data) handlePerspective(ItemCameraTransforms.TransformType cameraTransformType, MatrixStack mat) booleanbooleanisGui3d()private final voidputVertexData(IVertexConsumer consumer, B3DModel.Vertex v, Vector3f faceNormal, TextureAtlasSprite sprite) booleanbooleanMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface net.minecraft.client.renderer.model.IBakedModel
getTransformsMethods inherited from interface net.minecraftforge.client.model.data.IDynamicBakedModel
getQuadsMethods inherited from interface net.minecraftforge.client.extensions.IForgeBakedModel
getBakedModel, getLayerModels, getModelData, getParticleTexture, isAmbientOcclusion, isLayered
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Field Details
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node
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state
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smooth
private final boolean smooth -
gui3d
private final boolean gui3d -
isSideLit
private final boolean isSideLit -
meshes
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textures
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cache
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quads
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Constructor Details
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BakedWrapper
public BakedWrapper(B3DModel.Node<?> node, IModelTransform state, boolean smooth, boolean gui3d, boolean isSideLit, com.google.common.collect.ImmutableSet<String> meshes, com.google.common.collect.ImmutableMap<String, TextureAtlasSprite> textures) -
BakedWrapper
public BakedWrapper(B3DModel.Node<?> node, IModelTransform state, boolean smooth, boolean gui3d, boolean isSideLit, com.google.common.collect.ImmutableSet<String> meshes, com.google.common.collect.ImmutableMap<String, TextureAtlasSprite> textures, com.google.common.cache.LoadingCache<Integer, B3DLoader.B3DState> cache)
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Method Details
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getQuads
public List<BakedQuad> getQuads(@Nullable BlockState state, @Nullable Direction side, Random rand, IModelData data) - Specified by:
getQuadsin interfaceIDynamicBakedModel- Specified by:
getQuadsin interfaceIForgeBakedModel
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generateQuads
private void generateQuads(com.google.common.collect.ImmutableList.Builder<BakedQuad> builder, B3DModel.Node<?> node, IModelTransform state, com.google.common.collect.ImmutableList<String> path) -
putVertexData
private final void putVertexData(IVertexConsumer consumer, B3DModel.Vertex v, Vector3f faceNormal, TextureAtlasSprite sprite) -
useAmbientOcclusion
public boolean useAmbientOcclusion()- Specified by:
useAmbientOcclusionin interfaceIBakedModel
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isGui3d
public boolean isGui3d()- Specified by:
isGui3din interfaceIBakedModel
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usesBlockLight
public boolean usesBlockLight()- Specified by:
usesBlockLightin interfaceIBakedModel
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isCustomRenderer
public boolean isCustomRenderer()- Specified by:
isCustomRendererin interfaceIBakedModel
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getParticleIcon
- Specified by:
getParticleIconin interfaceIBakedModel
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doesHandlePerspectives
public boolean doesHandlePerspectives()Description copied from interface:IForgeBakedModelOverride to tell the new model loader that it shouldn't wrap this model- Specified by:
doesHandlePerspectivesin interfaceIForgeBakedModel
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handlePerspective
public IBakedModel handlePerspective(ItemCameraTransforms.TransformType cameraTransformType, MatrixStack mat) - Specified by:
handlePerspectivein interfaceIForgeBakedModel
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getOverrides
- Specified by:
getOverridesin interfaceIBakedModel
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