Class B3DLoader.BakedWrapper
java.lang.Object
net.minecraftforge.client.model.b3d.B3DLoader.BakedWrapper
- All Implemented Interfaces:
IBakedModel
,IForgeBakedModel
,IDynamicBakedModel
- Enclosing class:
- B3DLoader
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Field Summary
Modifier and TypeFieldDescriptionprivate final com.google.common.cache.LoadingCache<Integer,
B3DLoader.B3DState> private final boolean
private final boolean
private final com.google.common.collect.ImmutableSet<String>
private final B3DModel.Node<?>
private com.google.common.collect.ImmutableList<BakedQuad>
private final boolean
private final IModelTransform
private final com.google.common.collect.ImmutableMap<String,
TextureAtlasSprite> -
Constructor Summary
ConstructorDescriptionBakedWrapper
(B3DModel.Node<?> node, IModelTransform state, boolean smooth, boolean gui3d, boolean isSideLit, com.google.common.collect.ImmutableSet<String> meshes, com.google.common.collect.ImmutableMap<String, TextureAtlasSprite> textures) BakedWrapper
(B3DModel.Node<?> node, IModelTransform state, boolean smooth, boolean gui3d, boolean isSideLit, com.google.common.collect.ImmutableSet<String> meshes, com.google.common.collect.ImmutableMap<String, TextureAtlasSprite> textures, com.google.common.cache.LoadingCache<Integer, B3DLoader.B3DState> cache) -
Method Summary
Modifier and TypeMethodDescriptionboolean
Override to tell the new model loader that it shouldn't wrap this modelprivate void
generateQuads
(com.google.common.collect.ImmutableList.Builder<BakedQuad> builder, B3DModel.Node<?> node, IModelTransform state, com.google.common.collect.ImmutableList<String> path) getQuads
(BlockState state, Direction side, Random rand, IModelData data) handlePerspective
(ItemCameraTransforms.TransformType cameraTransformType, MatrixStack mat) boolean
boolean
isGui3d()
private final void
putVertexData
(IVertexConsumer consumer, B3DModel.Vertex v, Vector3f faceNormal, TextureAtlasSprite sprite) boolean
boolean
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Methods inherited from interface net.minecraft.client.renderer.model.IBakedModel
getTransforms
Methods inherited from interface net.minecraftforge.client.model.data.IDynamicBakedModel
getQuads
Methods inherited from interface net.minecraftforge.client.extensions.IForgeBakedModel
getBakedModel, getLayerModels, getModelData, getParticleTexture, isAmbientOcclusion, isLayered
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Field Details
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node
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state
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smooth
private final boolean smooth -
gui3d
private final boolean gui3d -
isSideLit
private final boolean isSideLit -
meshes
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textures
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cache
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quads
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Constructor Details
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BakedWrapper
public BakedWrapper(B3DModel.Node<?> node, IModelTransform state, boolean smooth, boolean gui3d, boolean isSideLit, com.google.common.collect.ImmutableSet<String> meshes, com.google.common.collect.ImmutableMap<String, TextureAtlasSprite> textures) -
BakedWrapper
public BakedWrapper(B3DModel.Node<?> node, IModelTransform state, boolean smooth, boolean gui3d, boolean isSideLit, com.google.common.collect.ImmutableSet<String> meshes, com.google.common.collect.ImmutableMap<String, TextureAtlasSprite> textures, com.google.common.cache.LoadingCache<Integer, B3DLoader.B3DState> cache)
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Method Details
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getQuads
public List<BakedQuad> getQuads(@Nullable BlockState state, @Nullable Direction side, Random rand, IModelData data) - Specified by:
getQuads
in interfaceIDynamicBakedModel
- Specified by:
getQuads
in interfaceIForgeBakedModel
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generateQuads
private void generateQuads(com.google.common.collect.ImmutableList.Builder<BakedQuad> builder, B3DModel.Node<?> node, IModelTransform state, com.google.common.collect.ImmutableList<String> path) -
putVertexData
private final void putVertexData(IVertexConsumer consumer, B3DModel.Vertex v, Vector3f faceNormal, TextureAtlasSprite sprite) -
useAmbientOcclusion
public boolean useAmbientOcclusion()- Specified by:
useAmbientOcclusion
in interfaceIBakedModel
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isGui3d
public boolean isGui3d()- Specified by:
isGui3d
in interfaceIBakedModel
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usesBlockLight
public boolean usesBlockLight()- Specified by:
usesBlockLight
in interfaceIBakedModel
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isCustomRenderer
public boolean isCustomRenderer()- Specified by:
isCustomRenderer
in interfaceIBakedModel
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getParticleIcon
- Specified by:
getParticleIcon
in interfaceIBakedModel
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doesHandlePerspectives
public boolean doesHandlePerspectives()Description copied from interface:IForgeBakedModel
Override to tell the new model loader that it shouldn't wrap this model- Specified by:
doesHandlePerspectives
in interfaceIForgeBakedModel
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handlePerspective
public IBakedModel handlePerspective(ItemCameraTransforms.TransformType cameraTransformType, MatrixStack mat) - Specified by:
handlePerspective
in interfaceIForgeBakedModel
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getOverrides
- Specified by:
getOverrides
in interfaceIBakedModel
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