Class PlayerEvent.BreakSpeed

Enclosing class:
PlayerEvent

public static class PlayerEvent.BreakSpeed extends PlayerEvent
BreakSpeed is fired when a player attempts to harvest a block.
This event is fired whenever a player attempts to harvest a block in EntityPlayer#canHarvestBlock(IBlockState).

This event is fired via the ForgeEventFactory.getBreakSpeed(EntityPlayer, IBlockState, float, BlockPos).

state contains the block being broken.
originalSpeed contains the original speed at which the player broke the block.
newSpeed contains the newSpeed at which the player will break the block.
pos contains the coordinates at which this event is occurring. Y value -1 means location is unknown.

This event is Cancelable.
If it is canceled, the player is unable to break the block.

This event does not have a result. Event.HasResult

This event is fired on the MinecraftForge.EVENT_BUS.
  • Field Details

    • state

      private final BlockState state
    • originalSpeed

      private final float originalSpeed
    • newSpeed

      private float newSpeed
    • pos

      private final BlockPos pos
  • Constructor Details

  • Method Details

    • getState

      public BlockState getState()
    • getOriginalSpeed

      public float getOriginalSpeed()
    • getNewSpeed

      public float getNewSpeed()
    • setNewSpeed

      public void setNewSpeed(float newSpeed)
    • getPos

      public BlockPos getPos()