Class RenderingRegistry
java.lang.Object
net.minecraftforge.fml.client.registry.RenderingRegistry
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate final Map<EntityType<? extends Entity>,IRenderFactory<? extends Entity>> private static final RenderingRegistry -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic voidloadEntityRenderers(EntityRendererManager manager) private static <T extends Entity>
voidregister(EntityRendererManager manager, EntityType<T> entityType, IRenderFactory<?> renderFactory) static <T extends Entity>
voidregisterEntityRenderingHandler(EntityType<T> entityClass, IRenderFactory<? super T> renderFactory) Register an entity rendering handler.
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Field Details
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INSTANCE
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entityRenderers
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Constructor Details
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RenderingRegistry
public RenderingRegistry()
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Method Details
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registerEntityRenderingHandler
public static <T extends Entity> void registerEntityRenderingHandler(EntityType<T> entityClass, IRenderFactory<? super T> renderFactory) Register an entity rendering handler. This will, after mod initialization, be inserted into the main render map for entities. Call this duringFMLClientSetupEvent. This method is safe to call during parallel mod loading. -
loadEntityRenderers
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register
private static <T extends Entity> void register(EntityRendererManager manager, EntityType<T> entityType, IRenderFactory<?> renderFactory)
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