Uses of Class
com.mojang.blaze3d.audio.Channel
Package
Description
Client-only events relating to sounds.
-
Uses of Channel in com.mojang.blaze3d.audio
Modifier and TypeMethodDescriptionLibrary.ChannelPool.acquire()
Library.CountingChannelPool.acquire()
Library.acquireChannel
(Library.Pool p_83698_) (package private) static Channel
Channel.create()
-
Uses of Channel in net.minecraft.client.sounds
Modifier and TypeMethodDescriptionvoid
void
ChannelAccess.executeOnChannels
(Consumer<Stream<Channel>> p_120138_) -
Uses of Channel in net.neoforged.neoforge.client.event.sound
Modifier and TypeMethodDescriptionSoundEvent.SoundSourceEvent.getChannel()
Returns the audio channel on which the sound is playing on.ModifierConstructorDescriptionPlaySoundSourceEvent
(SoundEngine engine, SoundInstance sound, Channel channel) PlayStreamingSourceEvent
(SoundEngine engine, SoundInstance sound, Channel channel) protected
SoundSourceEvent
(SoundEngine engine, SoundInstance sound, Channel channel)