Class PlayerTickEvent.Post

Enclosing class:
PlayerTickEvent

public static class PlayerTickEvent.Post extends PlayerTickEvent
PlayerTickEvent.Post is fired once per game tick, per player, after the player performs work for the current tick.

This event will fire on both the logical server and logical client, for subclasses of Player on their respective sides.

As such, be sure to check Level.isClientSide() before performing any operations.

  • Constructor Details

    • Post

      public Post(Player player)