BlockFaceShape |
BlockFence.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockChest.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockReed.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockFarmland.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockEndRod.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockDaylightDetector.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockFire.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockCake.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockDragonEgg.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockCactus.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockBanner.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockGrassPath.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockTripWire.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockFenceGate.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockCarpet.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockShulkerBox.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockAnvil.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockChorusFlower.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockPistonExtension.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockCocoa.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockHopper.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockChorusPlant.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockRedstoneWire.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockLever.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockSkull.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockFlowerPot.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockEndPortalFrame.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockTripWireHook.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockPistonBase.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockRailBase.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockWeb.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockLadder.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockRedstoneDiode.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockDoor.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockLiquid.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockEnderChest.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockBush.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockPortal.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockTorch.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
Block.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face)
Deprecated.
|
BlockFaceShape |
BlockButton.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockSign.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockPane.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockCauldron.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockDoubleStoneSlab.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockBasePressurePlate.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockVine.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face)
FORGE END
|
BlockFaceShape |
BlockSnow.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockSlab.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockBrewingStand.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockEndPortal.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockBed.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockAir.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockStructureVoid.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockWall.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockStairs.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockEndGateway.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockTrapDoor.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockPistonMoving.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockFaceShape |
BlockEnchantmentTable.getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |