Modifier and Type | Method and Description |
---|---|
void |
TexturedQuad.draw(BufferBuilder renderer,
float scale) |
void |
ModelBox.render(BufferBuilder renderer,
float scale) |
Modifier and Type | Method and Description |
---|---|
void |
ParticleFallingDust.renderParticle(BufferBuilder buffer,
Entity entityIn,
float partialTicks,
float rotationX,
float rotationZ,
float rotationYZ,
float rotationXY,
float rotationXZ) |
void |
ParticleCrit.renderParticle(BufferBuilder buffer,
Entity entityIn,
float partialTicks,
float rotationX,
float rotationZ,
float rotationYZ,
float rotationXY,
float rotationXZ) |
void |
ParticleSweepAttack.renderParticle(BufferBuilder buffer,
Entity entityIn,
float partialTicks,
float rotationX,
float rotationZ,
float rotationYZ,
float rotationXY,
float rotationXZ) |
void |
ParticleDragonBreath.renderParticle(BufferBuilder buffer,
Entity entityIn,
float partialTicks,
float rotationX,
float rotationZ,
float rotationYZ,
float rotationXY,
float rotationXZ) |
void |
ParticleFootStep.renderParticle(BufferBuilder buffer,
Entity entityIn,
float partialTicks,
float rotationX,
float rotationZ,
float rotationYZ,
float rotationXY,
float rotationXZ) |
void |
ParticleRedstone.renderParticle(BufferBuilder buffer,
Entity entityIn,
float partialTicks,
float rotationX,
float rotationZ,
float rotationYZ,
float rotationXY,
float rotationXZ) |
void |
ParticleFirework.Overlay.renderParticle(BufferBuilder buffer,
Entity entityIn,
float partialTicks,
float rotationX,
float rotationZ,
float rotationYZ,
float rotationXY,
float rotationXZ) |
void |
ParticleFirework.Spark.renderParticle(BufferBuilder buffer,
Entity entityIn,
float partialTicks,
float rotationX,
float rotationZ,
float rotationYZ,
float rotationXY,
float rotationXZ) |
void |
ParticleFirework.Starter.renderParticle(BufferBuilder buffer,
Entity entityIn,
float partialTicks,
float rotationX,
float rotationZ,
float rotationYZ,
float rotationXY,
float rotationXZ) |
void |
Barrier.renderParticle(BufferBuilder buffer,
Entity entityIn,
float partialTicks,
float rotationX,
float rotationZ,
float rotationYZ,
float rotationXY,
float rotationXZ) |
void |
ParticleLava.renderParticle(BufferBuilder buffer,
Entity entityIn,
float partialTicks,
float rotationX,
float rotationZ,
float rotationYZ,
float rotationXY,
float rotationXZ) |
void |
ParticleBreaking.renderParticle(BufferBuilder buffer,
Entity entityIn,
float partialTicks,
float rotationX,
float rotationZ,
float rotationYZ,
float rotationXY,
float rotationXZ) |
void |
ParticleCloud.renderParticle(BufferBuilder buffer,
Entity entityIn,
float partialTicks,
float rotationX,
float rotationZ,
float rotationYZ,
float rotationXY,
float rotationXZ) |
void |
ParticleFlame.renderParticle(BufferBuilder buffer,
Entity entityIn,
float partialTicks,
float rotationX,
float rotationZ,
float rotationYZ,
float rotationXY,
float rotationXZ) |
void |
ParticleDigging.renderParticle(BufferBuilder buffer,
Entity entityIn,
float partialTicks,
float rotationX,
float rotationZ,
float rotationYZ,
float rotationXY,
float rotationXZ) |
void |
Particle.renderParticle(BufferBuilder buffer,
Entity entityIn,
float partialTicks,
float rotationX,
float rotationZ,
float rotationYZ,
float rotationXY,
float rotationXZ) |
void |
ParticleExplosionHuge.renderParticle(BufferBuilder buffer,
Entity entityIn,
float partialTicks,
float rotationX,
float rotationZ,
float rotationYZ,
float rotationXY,
float rotationXZ) |
void |
ParticleMobAppearance.renderParticle(BufferBuilder buffer,
Entity entityIn,
float partialTicks,
float rotationX,
float rotationZ,
float rotationYZ,
float rotationXY,
float rotationXZ) |
void |
ParticleSnowShovel.renderParticle(BufferBuilder buffer,
Entity entityIn,
float partialTicks,
float rotationX,
float rotationZ,
float rotationYZ,
float rotationXY,
float rotationXZ) |
void |
ParticlePortal.renderParticle(BufferBuilder buffer,
Entity entityIn,
float partialTicks,
float rotationX,
float rotationZ,
float rotationYZ,
float rotationXY,
float rotationXZ) |
void |
ParticleExplosionLarge.renderParticle(BufferBuilder buffer,
Entity entityIn,
float partialTicks,
float rotationX,
float rotationZ,
float rotationYZ,
float rotationXY,
float rotationXZ) |
void |
ParticleHeart.renderParticle(BufferBuilder buffer,
Entity entityIn,
float partialTicks,
float rotationX,
float rotationZ,
float rotationYZ,
float rotationXY,
float rotationXZ) |
void |
ParticleNote.renderParticle(BufferBuilder buffer,
Entity entityIn,
float partialTicks,
float rotationX,
float rotationZ,
float rotationYZ,
float rotationXY,
float rotationXZ) |
void |
ParticleSmokeNormal.renderParticle(BufferBuilder buffer,
Entity entityIn,
float partialTicks,
float rotationX,
float rotationZ,
float rotationYZ,
float rotationXY,
float rotationXZ) |
void |
ParticleEmitter.renderParticle(BufferBuilder buffer,
Entity entityIn,
float partialTicks,
float rotationX,
float rotationZ,
float rotationYZ,
float rotationXY,
float rotationXZ) |
void |
ParticleItemPickup.renderParticle(BufferBuilder buffer,
Entity entityIn,
float partialTicks,
float rotationX,
float rotationZ,
float rotationYZ,
float rotationXY,
float rotationXZ) |
Modifier and Type | Field and Description |
---|---|
private BufferBuilder |
Tessellator.buffer |
private BufferBuilder[] |
RegionRenderCacheBuilder.worldRenderers |
Modifier and Type | Method and Description |
---|---|
BufferBuilder |
BufferBuilder.color(float red,
float green,
float blue,
float alpha) |
BufferBuilder |
BufferBuilder.color(int red,
int green,
int blue,
int alpha) |
BufferBuilder |
Tessellator.getBuffer() |
BufferBuilder |
RegionRenderCacheBuilder.getWorldRendererByLayer(BlockRenderLayer layer) |
BufferBuilder |
RegionRenderCacheBuilder.getWorldRendererByLayerId(int id) |
BufferBuilder |
BufferBuilder.lightmap(int p_187314_1_,
int p_187314_2_) |
BufferBuilder |
BufferBuilder.normal(float x,
float y,
float z) |
BufferBuilder |
BufferBuilder.pos(double x,
double y,
double z) |
BufferBuilder |
BufferBuilder.tex(double u,
double v) |
Modifier and Type | Method and Description |
---|---|
static void |
RenderGlobal.addChainedFilledBoxVertices(BufferBuilder builder,
double p_189693_1_,
double p_189693_3_,
double p_189693_5_,
double p_189693_7_,
double p_189693_9_,
double p_189693_11_,
float red,
float green,
float blue,
float alpha) |
void |
VertexBufferUploader.draw(BufferBuilder bufferBuilderIn) |
void |
WorldVertexBufferUploader.draw(BufferBuilder bufferBuilderIn) |
private void |
RenderItem.draw(BufferBuilder renderer,
int x,
int y,
int width,
int height,
int red,
int green,
int blue,
int alpha) |
void |
RenderGlobal.drawBlockDamageTexture(Tessellator tessellatorIn,
BufferBuilder bufferBuilderIn,
Entity entityIn,
float partialTicks) |
static void |
RenderGlobal.drawBoundingBox(BufferBuilder buffer,
double minX,
double minY,
double minZ,
double maxX,
double maxY,
double maxZ,
float red,
float green,
float blue,
float alpha) |
private void |
RenderItem.putQuadNormal(BufferBuilder renderer,
BakedQuad quad) |
boolean |
BlockRendererDispatcher.renderBlock(IBlockState state,
BlockPos pos,
IBlockAccess blockAccess,
BufferBuilder bufferBuilderIn) |
boolean |
BlockFluidRenderer.renderFluid(IBlockAccess blockAccess,
IBlockState blockStateIn,
BlockPos blockPosIn,
BufferBuilder bufferBuilderIn) |
boolean |
BlockModelRenderer.renderModel(IBlockAccess blockAccessIn,
IBakedModel modelIn,
IBlockState blockStateIn,
BlockPos blockPosIn,
BufferBuilder buffer,
boolean checkSides) |
boolean |
BlockModelRenderer.renderModel(IBlockAccess worldIn,
IBakedModel modelIn,
IBlockState stateIn,
BlockPos posIn,
BufferBuilder buffer,
boolean checkSides,
long rand) |
boolean |
BlockModelRenderer.renderModelFlat(IBlockAccess worldIn,
IBakedModel modelIn,
IBlockState stateIn,
BlockPos posIn,
BufferBuilder buffer,
boolean checkSides,
long rand) |
boolean |
BlockModelRenderer.renderModelSmooth(IBlockAccess worldIn,
IBakedModel modelIn,
IBlockState stateIn,
BlockPos posIn,
BufferBuilder buffer,
boolean checkSides,
long rand) |
private void |
RenderItem.renderQuad(BufferBuilder renderer,
BakedQuad quad,
int color) |
void |
RenderItem.renderQuads(BufferBuilder renderer,
java.util.List<BakedQuad> quads,
int color,
ItemStack stack) |
private void |
BlockModelRenderer.renderQuadsFlat(IBlockAccess blockAccessIn,
IBlockState stateIn,
BlockPos posIn,
int brightnessIn,
boolean ownBrightness,
BufferBuilder buffer,
java.util.List<BakedQuad> list,
java.util.BitSet bitSet) |
private void |
BlockModelRenderer.renderQuadsSmooth(IBlockAccess blockAccessIn,
IBlockState stateIn,
BlockPos posIn,
BufferBuilder buffer,
java.util.List<BakedQuad> list,
float[] quadBounds,
java.util.BitSet bitSet,
BlockModelRenderer.AmbientOcclusionFace aoFace) |
private void |
RenderGlobal.renderSky(BufferBuilder bufferBuilderIn,
float posY,
boolean reverseX) |
private void |
RenderGlobal.renderStars(BufferBuilder bufferBuilderIn) |
Modifier and Type | Method and Description |
---|---|
private void |
RenderChunk.postRenderBlocks(BlockRenderLayer layer,
float x,
float y,
float z,
BufferBuilder bufferBuilderIn,
CompiledChunk compiledChunkIn) |
private void |
RenderChunk.preRenderBlocks(BufferBuilder bufferBuilderIn,
BlockPos pos) |
com.google.common.util.concurrent.ListenableFuture<java.lang.Object> |
ChunkRenderDispatcher.uploadChunk(BlockRenderLayer p_188245_1_,
BufferBuilder p_188245_2_,
RenderChunk p_188245_3_,
CompiledChunk p_188245_4_,
double p_188245_5_) |
private void |
ChunkRenderDispatcher.uploadDisplayList(BufferBuilder bufferBuilderIn,
int list,
RenderChunk chunkRenderer) |
private void |
ChunkRenderDispatcher.uploadVertexBuffer(BufferBuilder p_178506_1_,
VertexBuffer vertexBufferIn) |
Modifier and Type | Method and Description |
---|---|
private void |
TileEntityStructureRenderer.renderBox(Tessellator p_190055_1_,
BufferBuilder p_190055_2_,
double p_190055_3_,
double p_190055_5_,
double p_190055_7_,
double p_190055_9_,
double p_190055_11_,
double p_190055_13_,
int p_190055_15_,
int p_190055_16_,
int p_190055_17_) |
private void |
TileEntityStructureRenderer.renderInvisibleBlocks(TileEntityStructure p_190054_1_,
double p_190054_2_,
double p_190054_4_,
double p_190054_6_,
BlockPos p_190054_8_,
Tessellator p_190054_9_,
BufferBuilder p_190054_10_,
boolean p_190054_11_) |
private boolean |
TileEntityPistonRenderer.renderStateModel(BlockPos pos,
IBlockState state,
BufferBuilder buffer,
World p_188186_4_,
boolean checkSides) |
void |
TileEntitySpecialRenderer.renderTileEntityFast(T te,
double x,
double y,
double z,
float partialTicks,
int destroyStage,
float partial,
BufferBuilder buffer) |
Modifier and Type | Field and Description |
---|---|
private BufferBuilder |
RealmsBufferBuilder.b |
Modifier and Type | Method and Description |
---|---|
RealmsBufferBuilder |
RealmsBufferBuilder.from(BufferBuilder p_from_1_) |
Constructor and Description |
---|
RealmsBufferBuilder(BufferBuilder p_i46442_1_) |
Modifier and Type | Method and Description |
---|---|
static void |
ForgeHooksClient.putQuadColor(BufferBuilder renderer,
BakedQuad quad,
int color) |
private void |
CloudRenderer.vertices(BufferBuilder buffer) |
Modifier and Type | Method and Description |
---|---|
abstract void |
FastTESR.renderTileEntityFast(T te,
double x,
double y,
double z,
float partialTicks,
int destroyStage,
float partial,
BufferBuilder buffer) |
void |
AnimationTESR.renderTileEntityFast(T te,
double x,
double y,
double z,
float partialTick,
int breakStage,
float partial,
BufferBuilder renderer) |
Modifier and Type | Field and Description |
---|---|
private BufferBuilder |
VertexBufferConsumer.renderer |
Modifier and Type | Method and Description |
---|---|
static boolean |
ForgeBlockModelRenderer.render(VertexLighterFlat lighter,
IBlockAccess world,
IBakedModel model,
IBlockState state,
BlockPos pos,
BufferBuilder wr,
boolean checkSides,
long rand) |
boolean |
ForgeBlockModelRenderer.renderModelFlat(IBlockAccess world,
IBakedModel model,
IBlockState state,
BlockPos pos,
BufferBuilder buffer,
boolean checkSides,
long rand) |
boolean |
ForgeBlockModelRenderer.renderModelSmooth(IBlockAccess world,
IBakedModel model,
IBlockState state,
BlockPos pos,
BufferBuilder buffer,
boolean checkSides,
long rand) |
static void |
LightUtil.renderQuadColor(BufferBuilder buffer,
BakedQuad quad,
int auxColor) |
static void |
LightUtil.renderQuadColorSlow(BufferBuilder buffer,
BakedQuad quad,
int auxColor) |
void |
VertexBufferConsumer.setBuffer(BufferBuilder buffer) |
Constructor and Description |
---|
VertexBufferConsumer(BufferBuilder buffer) |