| Modifier and Type | Method and Description | 
|---|---|
| void | TexturedQuad. draw(BufferBuilder renderer,
    float scale) | 
| void | ModelBox. render(BufferBuilder renderer,
      float scale) | 
| Modifier and Type | Method and Description | 
|---|---|
| void | ParticleFallingDust. renderParticle(BufferBuilder buffer,
              Entity entityIn,
              float partialTicks,
              float rotationX,
              float rotationZ,
              float rotationYZ,
              float rotationXY,
              float rotationXZ) | 
| void | ParticleCrit. renderParticle(BufferBuilder buffer,
              Entity entityIn,
              float partialTicks,
              float rotationX,
              float rotationZ,
              float rotationYZ,
              float rotationXY,
              float rotationXZ) | 
| void | ParticleSweepAttack. renderParticle(BufferBuilder buffer,
              Entity entityIn,
              float partialTicks,
              float rotationX,
              float rotationZ,
              float rotationYZ,
              float rotationXY,
              float rotationXZ) | 
| void | ParticleDragonBreath. renderParticle(BufferBuilder buffer,
              Entity entityIn,
              float partialTicks,
              float rotationX,
              float rotationZ,
              float rotationYZ,
              float rotationXY,
              float rotationXZ) | 
| void | ParticleFootStep. renderParticle(BufferBuilder buffer,
              Entity entityIn,
              float partialTicks,
              float rotationX,
              float rotationZ,
              float rotationYZ,
              float rotationXY,
              float rotationXZ) | 
| void | ParticleRedstone. renderParticle(BufferBuilder buffer,
              Entity entityIn,
              float partialTicks,
              float rotationX,
              float rotationZ,
              float rotationYZ,
              float rotationXY,
              float rotationXZ) | 
| void | ParticleFirework.Overlay. renderParticle(BufferBuilder buffer,
              Entity entityIn,
              float partialTicks,
              float rotationX,
              float rotationZ,
              float rotationYZ,
              float rotationXY,
              float rotationXZ) | 
| void | ParticleFirework.Spark. renderParticle(BufferBuilder buffer,
              Entity entityIn,
              float partialTicks,
              float rotationX,
              float rotationZ,
              float rotationYZ,
              float rotationXY,
              float rotationXZ) | 
| void | ParticleFirework.Starter. renderParticle(BufferBuilder buffer,
              Entity entityIn,
              float partialTicks,
              float rotationX,
              float rotationZ,
              float rotationYZ,
              float rotationXY,
              float rotationXZ) | 
| void | Barrier. renderParticle(BufferBuilder buffer,
              Entity entityIn,
              float partialTicks,
              float rotationX,
              float rotationZ,
              float rotationYZ,
              float rotationXY,
              float rotationXZ) | 
| void | ParticleLava. renderParticle(BufferBuilder buffer,
              Entity entityIn,
              float partialTicks,
              float rotationX,
              float rotationZ,
              float rotationYZ,
              float rotationXY,
              float rotationXZ) | 
| void | ParticleBreaking. renderParticle(BufferBuilder buffer,
              Entity entityIn,
              float partialTicks,
              float rotationX,
              float rotationZ,
              float rotationYZ,
              float rotationXY,
              float rotationXZ) | 
| void | ParticleCloud. renderParticle(BufferBuilder buffer,
              Entity entityIn,
              float partialTicks,
              float rotationX,
              float rotationZ,
              float rotationYZ,
              float rotationXY,
              float rotationXZ) | 
| void | ParticleFlame. renderParticle(BufferBuilder buffer,
              Entity entityIn,
              float partialTicks,
              float rotationX,
              float rotationZ,
              float rotationYZ,
              float rotationXY,
              float rotationXZ) | 
| void | ParticleDigging. renderParticle(BufferBuilder buffer,
              Entity entityIn,
              float partialTicks,
              float rotationX,
              float rotationZ,
              float rotationYZ,
              float rotationXY,
              float rotationXZ) | 
| void | Particle. renderParticle(BufferBuilder buffer,
              Entity entityIn,
              float partialTicks,
              float rotationX,
              float rotationZ,
              float rotationYZ,
              float rotationXY,
              float rotationXZ) | 
| void | ParticleExplosionHuge. renderParticle(BufferBuilder buffer,
              Entity entityIn,
              float partialTicks,
              float rotationX,
              float rotationZ,
              float rotationYZ,
              float rotationXY,
              float rotationXZ) | 
| void | ParticleMobAppearance. renderParticle(BufferBuilder buffer,
              Entity entityIn,
              float partialTicks,
              float rotationX,
              float rotationZ,
              float rotationYZ,
              float rotationXY,
              float rotationXZ) | 
| void | ParticleSnowShovel. renderParticle(BufferBuilder buffer,
              Entity entityIn,
              float partialTicks,
              float rotationX,
              float rotationZ,
              float rotationYZ,
              float rotationXY,
              float rotationXZ) | 
| void | ParticlePortal. renderParticle(BufferBuilder buffer,
              Entity entityIn,
              float partialTicks,
              float rotationX,
              float rotationZ,
              float rotationYZ,
              float rotationXY,
              float rotationXZ) | 
| void | ParticleExplosionLarge. renderParticle(BufferBuilder buffer,
              Entity entityIn,
              float partialTicks,
              float rotationX,
              float rotationZ,
              float rotationYZ,
              float rotationXY,
              float rotationXZ) | 
| void | ParticleHeart. renderParticle(BufferBuilder buffer,
              Entity entityIn,
              float partialTicks,
              float rotationX,
              float rotationZ,
              float rotationYZ,
              float rotationXY,
              float rotationXZ) | 
| void | ParticleNote. renderParticle(BufferBuilder buffer,
              Entity entityIn,
              float partialTicks,
              float rotationX,
              float rotationZ,
              float rotationYZ,
              float rotationXY,
              float rotationXZ) | 
| void | ParticleSmokeNormal. renderParticle(BufferBuilder buffer,
              Entity entityIn,
              float partialTicks,
              float rotationX,
              float rotationZ,
              float rotationYZ,
              float rotationXY,
              float rotationXZ) | 
| void | ParticleEmitter. renderParticle(BufferBuilder buffer,
              Entity entityIn,
              float partialTicks,
              float rotationX,
              float rotationZ,
              float rotationYZ,
              float rotationXY,
              float rotationXZ) | 
| void | ParticleItemPickup. renderParticle(BufferBuilder buffer,
              Entity entityIn,
              float partialTicks,
              float rotationX,
              float rotationZ,
              float rotationYZ,
              float rotationXY,
              float rotationXZ) | 
| Modifier and Type | Field and Description | 
|---|---|
| private BufferBuilder | Tessellator. buffer | 
| private BufferBuilder[] | RegionRenderCacheBuilder. worldRenderers | 
| Modifier and Type | Method and Description | 
|---|---|
| BufferBuilder | BufferBuilder. color(float red,
     float green,
     float blue,
     float alpha) | 
| BufferBuilder | BufferBuilder. color(int red,
     int green,
     int blue,
     int alpha) | 
| BufferBuilder | Tessellator. getBuffer() | 
| BufferBuilder | RegionRenderCacheBuilder. getWorldRendererByLayer(BlockRenderLayer layer) | 
| BufferBuilder | RegionRenderCacheBuilder. getWorldRendererByLayerId(int id) | 
| BufferBuilder | BufferBuilder. lightmap(int p_187314_1_,
        int p_187314_2_) | 
| BufferBuilder | BufferBuilder. normal(float x,
      float y,
      float z) | 
| BufferBuilder | BufferBuilder. pos(double x,
   double y,
   double z) | 
| BufferBuilder | BufferBuilder. tex(double u,
   double v) | 
| Modifier and Type | Method and Description | 
|---|---|
| static void | RenderGlobal. addChainedFilledBoxVertices(BufferBuilder builder,
                           double p_189693_1_,
                           double p_189693_3_,
                           double p_189693_5_,
                           double p_189693_7_,
                           double p_189693_9_,
                           double p_189693_11_,
                           float red,
                           float green,
                           float blue,
                           float alpha) | 
| void | VertexBufferUploader. draw(BufferBuilder bufferBuilderIn) | 
| void | WorldVertexBufferUploader. draw(BufferBuilder bufferBuilderIn) | 
| private void | RenderItem. draw(BufferBuilder renderer,
    int x,
    int y,
    int width,
    int height,
    int red,
    int green,
    int blue,
    int alpha) | 
| void | RenderGlobal. drawBlockDamageTexture(Tessellator tessellatorIn,
                      BufferBuilder bufferBuilderIn,
                      Entity entityIn,
                      float partialTicks) | 
| static void | RenderGlobal. drawBoundingBox(BufferBuilder buffer,
               double minX,
               double minY,
               double minZ,
               double maxX,
               double maxY,
               double maxZ,
               float red,
               float green,
               float blue,
               float alpha) | 
| private void | RenderItem. putQuadNormal(BufferBuilder renderer,
             BakedQuad quad) | 
| boolean | BlockRendererDispatcher. renderBlock(IBlockState state,
           BlockPos pos,
           IBlockAccess blockAccess,
           BufferBuilder bufferBuilderIn) | 
| boolean | BlockFluidRenderer. renderFluid(IBlockAccess blockAccess,
           IBlockState blockStateIn,
           BlockPos blockPosIn,
           BufferBuilder bufferBuilderIn) | 
| boolean | BlockModelRenderer. renderModel(IBlockAccess blockAccessIn,
           IBakedModel modelIn,
           IBlockState blockStateIn,
           BlockPos blockPosIn,
           BufferBuilder buffer,
           boolean checkSides) | 
| boolean | BlockModelRenderer. renderModel(IBlockAccess worldIn,
           IBakedModel modelIn,
           IBlockState stateIn,
           BlockPos posIn,
           BufferBuilder buffer,
           boolean checkSides,
           long rand) | 
| boolean | BlockModelRenderer. renderModelFlat(IBlockAccess worldIn,
               IBakedModel modelIn,
               IBlockState stateIn,
               BlockPos posIn,
               BufferBuilder buffer,
               boolean checkSides,
               long rand) | 
| boolean | BlockModelRenderer. renderModelSmooth(IBlockAccess worldIn,
                 IBakedModel modelIn,
                 IBlockState stateIn,
                 BlockPos posIn,
                 BufferBuilder buffer,
                 boolean checkSides,
                 long rand) | 
| private void | RenderItem. renderQuad(BufferBuilder renderer,
          BakedQuad quad,
          int color) | 
| void | RenderItem. renderQuads(BufferBuilder renderer,
           java.util.List<BakedQuad> quads,
           int color,
           ItemStack stack) | 
| private void | BlockModelRenderer. renderQuadsFlat(IBlockAccess blockAccessIn,
               IBlockState stateIn,
               BlockPos posIn,
               int brightnessIn,
               boolean ownBrightness,
               BufferBuilder buffer,
               java.util.List<BakedQuad> list,
               java.util.BitSet bitSet) | 
| private void | BlockModelRenderer. renderQuadsSmooth(IBlockAccess blockAccessIn,
                 IBlockState stateIn,
                 BlockPos posIn,
                 BufferBuilder buffer,
                 java.util.List<BakedQuad> list,
                 float[] quadBounds,
                 java.util.BitSet bitSet,
                 BlockModelRenderer.AmbientOcclusionFace aoFace) | 
| private void | RenderGlobal. renderSky(BufferBuilder bufferBuilderIn,
         float posY,
         boolean reverseX) | 
| private void | RenderGlobal. renderStars(BufferBuilder bufferBuilderIn) | 
| Modifier and Type | Method and Description | 
|---|---|
| private void | RenderChunk. postRenderBlocks(BlockRenderLayer layer,
                float x,
                float y,
                float z,
                BufferBuilder bufferBuilderIn,
                CompiledChunk compiledChunkIn) | 
| private void | RenderChunk. preRenderBlocks(BufferBuilder bufferBuilderIn,
               BlockPos pos) | 
| com.google.common.util.concurrent.ListenableFuture<java.lang.Object> | ChunkRenderDispatcher. uploadChunk(BlockRenderLayer p_188245_1_,
           BufferBuilder p_188245_2_,
           RenderChunk p_188245_3_,
           CompiledChunk p_188245_4_,
           double p_188245_5_) | 
| private void | ChunkRenderDispatcher. uploadDisplayList(BufferBuilder bufferBuilderIn,
                 int list,
                 RenderChunk chunkRenderer) | 
| private void | ChunkRenderDispatcher. uploadVertexBuffer(BufferBuilder p_178506_1_,
                  VertexBuffer vertexBufferIn) | 
| Modifier and Type | Method and Description | 
|---|---|
| private void | TileEntityStructureRenderer. renderBox(Tessellator p_190055_1_,
         BufferBuilder p_190055_2_,
         double p_190055_3_,
         double p_190055_5_,
         double p_190055_7_,
         double p_190055_9_,
         double p_190055_11_,
         double p_190055_13_,
         int p_190055_15_,
         int p_190055_16_,
         int p_190055_17_) | 
| private void | TileEntityStructureRenderer. renderInvisibleBlocks(TileEntityStructure p_190054_1_,
                     double p_190054_2_,
                     double p_190054_4_,
                     double p_190054_6_,
                     BlockPos p_190054_8_,
                     Tessellator p_190054_9_,
                     BufferBuilder p_190054_10_,
                     boolean p_190054_11_) | 
| private boolean | TileEntityPistonRenderer. renderStateModel(BlockPos pos,
                IBlockState state,
                BufferBuilder buffer,
                World p_188186_4_,
                boolean checkSides) | 
| void | TileEntitySpecialRenderer. renderTileEntityFast(T te,
                    double x,
                    double y,
                    double z,
                    float partialTicks,
                    int destroyStage,
                    float partial,
                    BufferBuilder buffer) | 
| Modifier and Type | Field and Description | 
|---|---|
| private BufferBuilder | RealmsBufferBuilder. b | 
| Modifier and Type | Method and Description | 
|---|---|
| RealmsBufferBuilder | RealmsBufferBuilder. from(BufferBuilder p_from_1_) | 
| Constructor and Description | 
|---|
| RealmsBufferBuilder(BufferBuilder p_i46442_1_) | 
| Modifier and Type | Method and Description | 
|---|---|
| static void | ForgeHooksClient. putQuadColor(BufferBuilder renderer,
            BakedQuad quad,
            int color) | 
| private void | CloudRenderer. vertices(BufferBuilder buffer) | 
| Modifier and Type | Method and Description | 
|---|---|
| abstract void | FastTESR. renderTileEntityFast(T te,
                    double x,
                    double y,
                    double z,
                    float partialTicks,
                    int destroyStage,
                    float partial,
                    BufferBuilder buffer) | 
| void | AnimationTESR. renderTileEntityFast(T te,
                    double x,
                    double y,
                    double z,
                    float partialTick,
                    int breakStage,
                    float partial,
                    BufferBuilder renderer) | 
| Modifier and Type | Field and Description | 
|---|---|
| private BufferBuilder | VertexBufferConsumer. renderer | 
| Modifier and Type | Method and Description | 
|---|---|
| static boolean | ForgeBlockModelRenderer. render(VertexLighterFlat lighter,
      IBlockAccess world,
      IBakedModel model,
      IBlockState state,
      BlockPos pos,
      BufferBuilder wr,
      boolean checkSides,
      long rand) | 
| boolean | ForgeBlockModelRenderer. renderModelFlat(IBlockAccess world,
               IBakedModel model,
               IBlockState state,
               BlockPos pos,
               BufferBuilder buffer,
               boolean checkSides,
               long rand) | 
| boolean | ForgeBlockModelRenderer. renderModelSmooth(IBlockAccess world,
                 IBakedModel model,
                 IBlockState state,
                 BlockPos pos,
                 BufferBuilder buffer,
                 boolean checkSides,
                 long rand) | 
| static void | LightUtil. renderQuadColor(BufferBuilder buffer,
               BakedQuad quad,
               int auxColor) | 
| static void | LightUtil. renderQuadColorSlow(BufferBuilder buffer,
                   BakedQuad quad,
                   int auxColor) | 
| void | VertexBufferConsumer. setBuffer(BufferBuilder buffer) | 
| Constructor and Description | 
|---|
| VertexBufferConsumer(BufferBuilder buffer) |