Modifier and Type | Method and Description |
---|---|
boolean |
VillagerTradeTrigger.Instance.test(EntityPlayerMP player,
EntityVillager villager,
ItemStack item) |
boolean |
CuredZombieVillagerTrigger.Instance.test(EntityPlayerMP player,
EntityZombie zombie,
EntityVillager villager) |
void |
VillagerTradeTrigger.trigger(EntityPlayerMP player,
EntityVillager villager,
ItemStack item) |
void |
VillagerTradeTrigger.Listeners.trigger(EntityPlayerMP player,
EntityVillager villager,
ItemStack item) |
void |
CuredZombieVillagerTrigger.trigger(EntityPlayerMP player,
EntityZombie zombie,
EntityVillager villager) |
void |
CuredZombieVillagerTrigger.Listeners.trigger(EntityPlayerMP player,
EntityZombie zombie,
EntityVillager villager) |
Modifier and Type | Method and Description |
---|---|
protected ResourceLocation |
RenderVillager.getEntityTexture(EntityVillager entity) |
protected void |
RenderVillager.preRenderCallback(EntityVillager entitylivingbaseIn,
float partialTickTime) |
Modifier and Type | Field and Description |
---|---|
private EntityVillager |
EntityAIVillagerMate.mate |
private EntityVillager |
EntityAILookAtVillager.villager |
private EntityVillager |
EntityAIVillagerMate.villager |
private EntityVillager |
EntityAIFollowGolem.villager |
private EntityVillager |
EntityAIVillagerInteract.villager |
private EntityVillager |
EntityAILookAtTradePlayer.villager |
private EntityVillager |
EntityAITradePlayer.villager |
private EntityVillager |
EntityAIHarvestFarmland.villager |
private EntityVillager |
EntityAIPlay.villager |
Constructor and Description |
---|
EntityAIFollowGolem(EntityVillager villagerIn) |
EntityAIHarvestFarmland(EntityVillager villagerIn,
double speedIn) |
EntityAILookAtTradePlayer(EntityVillager villagerIn) |
EntityAIPlay(EntityVillager villagerIn,
double speedIn) |
EntityAITradePlayer(EntityVillager villagerIn) |
EntityAIVillagerInteract(EntityVillager villagerIn) |
EntityAIVillagerMate(EntityVillager villagerIn) |
Modifier and Type | Method and Description |
---|---|
EntityVillager |
EntityVillager.createChild(EntityAgeable ageable) |
Modifier and Type | Method and Description |
---|---|
static void |
VillagerRegistry.onSetProfession(EntityVillager entity,
int network) |
static void |
VillagerRegistry.setRandomProfession(EntityVillager entity,
java.util.Random rand)
Hook called when spawning a Villager, sets it's profession to a random registered profession.
|