public class RenderSheep extends RenderLiving<EntitySheep>
brightnessBuffer, layerRenderers, mainModel, renderMarker
renderManager, renderOutlines, shadowOpaque, shadowSize
Constructor and Description |
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RenderSheep(RenderManager renderManagerIn) |
Modifier and Type | Method and Description |
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protected ResourceLocation |
getEntityTexture(EntitySheep entity) |
canRenderName, doRender, renderLeash, setLightmap, shouldRender
addLayer, applyRotations, getColorMultiplier, getDeathMaxRotation, getMainModel, getSwingProgress, handleRotationFloat, interpolateRotation, isVisible, prepareScale, preRenderCallback, renderLayers, renderLivingAt, renderModel, renderName, setBrightness, setDoRenderBrightness, setScoreTeamColor, unsetBrightness, unsetScoreTeamColor
bindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderOffsetAABB, setRenderOutlines
public RenderSheep(RenderManager renderManagerIn)
protected ResourceLocation getEntityTexture(EntitySheep entity)
getEntityTexture
in class Render<EntitySheep>