public class BonemealEvent extends PlayerEvent
PlayerEvent.BreakSpeed, PlayerEvent.Clone, PlayerEvent.HarvestCheck, PlayerEvent.ItemCraftedEvent, PlayerEvent.ItemPickupEvent, PlayerEvent.ItemSmeltedEvent, PlayerEvent.LoadFromFile, PlayerEvent.NameFormat, PlayerEvent.PlayerChangedDimensionEvent, PlayerEvent.PlayerLoggedInEvent, PlayerEvent.PlayerLoggedOutEvent, PlayerEvent.PlayerRespawnEvent, PlayerEvent.SaveToFile, PlayerEvent.StartTracking, PlayerEvent.StopTracking, PlayerEvent.VisibilityLivingEvent.LivingJumpEvent, LivingEvent.LivingUpdateEventEntityEvent.CanUpdate, EntityEvent.EnteringChunk, EntityEvent.EntityConstructing, EntityEvent.EyeHeight| Constructor and Description |
|---|
BonemealEvent(PlayerEntity player,
World world,
BlockPos pos,
BlockState block,
ItemStack stack) |
| Modifier and Type | Method and Description |
|---|---|
BlockState |
getBlock() |
BlockPos |
getPos() |
ItemStack |
getStack() |
World |
getWorld() |
getEntityPlayer, getPlayergetEntityLivinggetEntitypublic BonemealEvent(@Nonnull
PlayerEntity player,
@Nonnull
World world,
@Nonnull
BlockPos pos,
@Nonnull
BlockState block,
@Nonnull
ItemStack stack)
public World getWorld()
public BlockPos getPos()
public BlockState getBlock()
@Nonnull public ItemStack getStack()