public class CriticalHitEvent extends PlayerEvent
Cancelable
.Event.HasResult
MinecraftForge.EVENT_BUS
.PlayerEvent.BreakSpeed, PlayerEvent.Clone, PlayerEvent.HarvestCheck, PlayerEvent.ItemCraftedEvent, PlayerEvent.ItemPickupEvent, PlayerEvent.ItemSmeltedEvent, PlayerEvent.LoadFromFile, PlayerEvent.NameFormat, PlayerEvent.PlayerChangedDimensionEvent, PlayerEvent.PlayerLoggedInEvent, PlayerEvent.PlayerLoggedOutEvent, PlayerEvent.PlayerRespawnEvent, PlayerEvent.SaveToFile, PlayerEvent.StartTracking, PlayerEvent.StopTracking, PlayerEvent.Visibility
LivingEvent.LivingJumpEvent, LivingEvent.LivingUpdateEvent
EntityEvent.CanUpdate, EntityEvent.EnteringChunk, EntityEvent.EntityConstructing, EntityEvent.EyeHeight
Constructor and Description |
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CriticalHitEvent(PlayerEntity player,
Entity target,
float damageModifier,
boolean vanillaCritical) |
Modifier and Type | Method and Description |
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float |
getDamageModifier()
The damage modifier for the hit.
This is by default 1.5F for ciritcal hits and 1F for normal hits . |
float |
getOldDamageModifier()
The orignal damage modifier for the hit wthout any changes.
This is 1.5F for ciritcal hits and 1F for normal hits . |
Entity |
getTarget()
The Entity that was damaged by the player.
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boolean |
isVanillaCritical()
Returns true if this hit was critical by vanilla
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void |
setDamageModifier(float mod)
This set the damage multiplier for the hit.
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getEntityPlayer, getPlayer
getEntityLiving
getEntity
public CriticalHitEvent(PlayerEntity player, Entity target, float damageModifier, boolean vanillaCritical)
public Entity getTarget()
public void setDamageModifier(float mod)
public float getDamageModifier()
public float getOldDamageModifier()
public boolean isVanillaCritical()