public class WitherEntity extends MonsterEntity implements IChargeableMob, IRangedAttackMob
| Modifier and Type | Class and Description |
|---|---|
(package private) class |
WitherEntity.DoNothingGoal |
Entity.IMoveCallback| Modifier and Type | Field and Description |
|---|---|
private int |
blockBreakCounter |
private ServerBossInfo |
bossInfo |
private static EntityPredicate |
field_213798_bB |
private static DataParameter<java.lang.Integer> |
FIRST_HEAD_TARGET |
private static java.util.List<DataParameter<java.lang.Integer>> |
HEAD_TARGETS |
private int[] |
idleHeadUpdates |
private static DataParameter<java.lang.Integer> |
INVULNERABILITY_TIME |
private int[] |
nextHeadUpdate |
private static java.util.function.Predicate<LivingEntity> |
NOT_UNDEAD |
private static DataParameter<java.lang.Integer> |
SECOND_HEAD_TARGET |
private static DataParameter<java.lang.Integer> |
THIRD_HEAD_TARGET |
private float[] |
xRotationHeads |
private float[] |
xRotOHeads |
private float[] |
yRotationHeads |
private float[] |
yRotOHeads |
experienceValue, goalSelector, inventoryArmorDropChances, inventoryHandsDropChances, jumpController, livingSoundTime, lookController, moveController, navigator, targetSelectoractiveItemStack, activeItemStackUseCount, arrowHitTimer, attackedAtYaw, attackingPlayer, beeStingRemovalCooldown, brain, dead, deathTime, ENTITY_GRAVITY, hurtTime, idleTime, interpTargetHeadYaw, interpTargetPitch, interpTargetX, interpTargetY, interpTargetYaw, interpTargetZ, interpTicksHead, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, LIVING_FLAGS, maxHurtResistantTime, maxHurtTime, movedDistance, moveForward, moveStrafing, moveVertical, NAMETAG_DISTANCE, newPosRotationIncrements, onGroundSpeedFactor, prevLimbSwingAmount, prevMovedDistance, prevOnGroundSpeedFactor, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomUnused1, randomUnused2, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, SLEEPING_SIZE, spinAttackDuration, SWIM_SPEED, swingingHand, swingProgress, swingProgressInt, ticksElytraFlying, ticksSinceLastSwing, unused180addedToChunk, cachedUniqueIdString, chunkCoordX, chunkCoordY, chunkCoordZ, collided, collidedHorizontally, collidedVertically, dataManager, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, eyesInWater, fallDistance, firstUpdate, FLAGS, forceSpawn, glowing, hurtResistantTime, ignoreFrustumCheck, inLava, inPortal, inWater, isAirBorne, lastPortalPos, lastPortalVec, lastTickPosX, lastTickPosY, lastTickPosZ, LOGGER, motionMultiplier, noClip, onGround, portalCounter, POSE, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, removed, rideCooldown, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, submergedHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, worldDUMMY| Constructor and Description |
|---|
WitherEntity(EntityType<? extends WitherEntity> p_i50226_1_,
World p_i50226_2_) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
addPotionEffect(EffectInstance effectInstanceIn) |
void |
addTrackingPlayer(ServerPlayerEntity player) |
boolean |
attackEntityFrom(DamageSource source,
float amount) |
void |
attackEntityWithRangedAttack(LivingEntity target,
float distanceFactor) |
protected boolean |
canBeRidden(Entity entityIn) |
static boolean |
canDestroyBlock(BlockState blockIn)
Deprecated.
|
void |
checkDespawn() |
protected void |
dropSpecialItems(DamageSource source,
int looting,
boolean recentlyHitIn) |
protected SoundEvent |
getAmbientSound() |
CreatureAttribute |
getCreatureAttribute() |
protected SoundEvent |
getDeathSound() |
private double |
getHeadX(int p_82214_1_) |
float |
getHeadXRotation(int p_82210_1_) |
private double |
getHeadY(int p_82208_1_) |
float |
getHeadYRotation(int p_82207_1_) |
private double |
getHeadZ(int p_82213_1_) |
protected SoundEvent |
getHurtSound(DamageSource damageSourceIn) |
int |
getInvulTime() |
int |
getWatchedTargetId(int head) |
void |
ignite() |
boolean |
isCharged() |
boolean |
isNonBoss() |
boolean |
isPotionApplicable(EffectInstance potioneffectIn) |
private void |
launchWitherSkullToCoords(int p_82209_1_,
double x,
double y,
double z,
boolean invulnerable) |
private void |
launchWitherSkullToEntity(int p_82216_1_,
LivingEntity p_82216_2_) |
void |
livingTick() |
boolean |
onLivingFall(float distance,
float damageMultiplier) |
void |
readAdditional(CompoundNBT compound) |
protected void |
registerAttributes() |
protected void |
registerData() |
protected void |
registerGoals() |
void |
removeTrackingPlayer(ServerPlayerEntity player) |
private float |
rotlerp(float p_82204_1_,
float p_82204_2_,
float p_82204_3_) |
void |
setCustomName(ITextComponent name) |
void |
setInvulTime(int time) |
void |
setMotionMultiplier(BlockState state,
Vec3d motionMultiplierIn) |
protected void |
updateAITasks() |
void |
updateWatchedTargetId(int targetOffset,
int newId) |
void |
writeAdditional(CompoundNBT compound) |
canDropLoot, canMonsterSpawn, canMonsterSpawnInLight, findAmmo, func_213623_ec, getBlockPathWeight, getFallSound, getSoundCategory, getSplashSound, getSwimSound, isDespawnPeaceful, isPreventingPlayerRest, isValidLightLevelcanSpawn, followLeashSpeed, getBlockPathWeight, hasPath, onLeashDistance, updateLeashedStateattackEntityAsMob, baseTick, canAttack, canAttack, canBeLeashedTo, canBeSteered, canDespawn, canEquipItem, canPassengerSteer, canPickUpItem, canPickUpLoot, canSpawnOn, clearLeashed, createBodyController, createNavigator, detachHome, dropLoot, eatGrassBonus, enablePersistence, faceEntity, getArmorByChance, getArmorInventoryList, getAttackTarget, getDropChance, getEntitySenses, getExperiencePoints, getFaceRotSpeed, getHeldEquipment, getHomePosition, getHorizontalFaceSpeed, getItemStackFromSlot, getJumpController, getLeashed, getLeashHolder, getLookController, getLootContextBuilder, getLootTable, getLootTableResourceLocation, getMaxFallHeight, getMaximumHomeDistance, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getPathPriority, getPrimaryHand, getSlotForItemStack, getTalkInterval, getVerticalFaceSpeed, handleFluidJump, handleStatusUpdate, isAggressive, isAIDisabled, isHolding, isInDaylight, isItemStackInSlot, isLeftHanded, isMaxGroupSize, isNoDespawnRequired, isNotColliding, isServerWorld, isWithinHomeDistanceCurrentPosition, isWithinHomeDistanceFromPosition, onInitialSpawn, playAmbientSound, playHurtSound, preventDespawn, processInitialInteract, processInteract, replaceItemInInventory, sendDebugPackets, setAggroed, setAIMoveSpeed, setAttackTarget, setCanPickUpLoot, setDropChance, setEnchantmentBasedOnDifficulty, setEquipmentBasedOnDifficulty, setHomePosAndDistance, setItemStackToSlot, setLeashHolder, setLeftHanded, setMoveForward, setMoveStrafing, setMoveVertical, setNoAI, setPathPriority, setVehicleEntityId, shouldExchangeEquipment, spawnExplosionParticle, startRiding, tick, updateDistance, updateEntityActionState, updateEquipmentIfNeeded, updateMovementGoalFlagsapplyArmorCalculations, applyEntityCollision, applyPotionDamageCalculations, areAllPotionsAmbient, attackable, attemptTeleport, blockUsingShield, calculateFallDamage, canAttack, canBeCollidedWith, canBeHitWithPotion, canBePushed, canBeRiddenInWater, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, clearBedPosition, collideWithEntity, collideWithNearbyEntities, constructKnockBackVector, createBrain, createSpawnPacket, createWitherRose, curePotionEffects, damageArmor, damageEntity, damageShield, decreaseAirSupply, determineNextAir, dropExperience, dropInventory, frostWalk, getAbsorptionAmount, getActiveHand, getActiveItemStack, getActivePotionEffect, getActivePotionEffects, getActivePotionMap, getAIMoveSpeed, getAlwaysRenderNameTagForRender, getArmorCoverPercentage, getArrowCountInEntity, getAttackingEntity, getAttribute, getAttributes, getBedDirection, getBedPosition, getBeeStingCount, getBlockState, getBrain, getCapability, getCombatTracker, getDrinkSound, getEatSound, getEyeHeight, getHealth, getHeldItem, getHeldItemMainhand, getHeldItemOffhand, getIdleTime, getItemInUseCount, getItemInUseMaxCount, getJumpUpwardsMotion, getLastAttackedEntity, getLastAttackedEntityTime, getLastDamageSource, getMaxHealth, getRenderScale, getRevengeTarget, getRevengeTimer, getRNG, getRotationYawHead, getSize, getSoundPitch, getSoundVolume, getStandingEyeHeight, getSwimAnimation, getSwingProgress, getTicksElytraFlying, getTotalArmorValue, getVisibilityMultiplier, getWaterSlowDown, getYaw, handleFluidSneak, hasItemInSlot, heal, isActiveItemStackBlocking, isActualySwimming, isAlive, isChild, isElytraFlying, isEntityInsideOpaqueBlock, isEntityUndead, isHandActive, isMovementBlocked, isOnLadder, isPlayer, isPotionActive, isSleeping, isSpinAttacking, isSuppressingSlidingDownLadder, jump, knockBack, lookAt, markPotionsDirty, markVelocityChanged, notifyDataManagerChange, onChangedPotionEffect, onDeath, onDeathUpdate, onFinishedPotionEffect, onFoodEaten, onItemPickup, onItemUseFinish, onKillCommand, onNewPotionEffect, outOfWorld, performHurtAnimation, playEquipSound, playFallSound, remove, removeActivePotionEffect, removePotionEffect, resetActiveHand, resetPotionEffectMetadata, sendBreakAnimation, sendBreakAnimation, sendEndCombat, sendEnterCombat, setAbsorptionAmount, setActiveHand, setArrowCountInEntity, setBedPosition, setBeeStingCount, setHeadRotation, setHealth, setHeldItem, setIdleTime, setJumping, setLastAttackedEntity, setLivingFlag, setPartying, setPositionAndRotationDirect, setRenderYawOffset, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, spawnDrops, spinAttack, startSleeping, startSpinAttack, stopActiveHand, stopRiding, swing, swingArm, travel, triggerItemUseEffects, updateArmSwingProgress, updateFallState, updatePotionEffects, updatePotionMetadata, updateRidden, updateSpinAttack, wakeUpaddPassenger, addTag, addVelocity, allowLogging, applyEnchantments, applyOrientationToEntity, applyPlayerInteraction, areEyesInFluid, areEyesInFluid, awardKillScore, calculateUpVector, canBeAttackedWithItem, canExplosionDestroyBlock, canFitPassenger, canRenderOnFire, canSwim, canTrample, canTriggerWalking, canUpdate, canUpdate, captureDrops, captureDrops, changeDimension, changeDimension, collideBoundingBox, collideBoundingBoxHeuristically, copyDataFromOld, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, decrementTimeUntilPortal, detach, determineNextStepDistance, doBlockCollisions, doesEntityNotTriggerPressurePlate, doWaterSplashEffect, entityDropItem, entityDropItem, entityDropItem, entityDropItem, equals, extinguish, fillCrashReport, forceSetPosition, getAdjustedHorizontalFacing, getAir, getAllowedMovement, getBoundingBox, getBoundingBox, getBrightness, getCachedUniqueIdString, getCollisionBorderSize, getCollisionBoundingBox, getCollisionBox, getCommandSource, getControllingPassenger, getCustomName, getDataManager, getDisplayName, getDistance, getDistanceSq, getDistanceSq, getDistanceSq, getEntityId, getEntityString, getEntityWorld, getEquipmentAndArmor, getExplosionResistance, getEyeHeight, getEyeHeight, getEyePosition, getFireImmuneTicks, getFireTimer, getFlag, getForward, getHeight, getHighspeedSplashSound, getHorizontalFacing, getHoverEvent, getJumpFactor, getLastPortalVec, getLook, getLookVec, getLowestRidingEntity, getMaxAir, getMaxInPortalTime, getMirroredYaw, getMotion, getMountedYOffset, getName, getOnPosition, getPassengers, getPermissionLevel, getPersistentData, getPitch, getPitchYaw, getPortalCooldown, getPose, getPosition, getPositionUnderneath, getPositionVec, getPositionVector, getPosX, getPosXRandom, getPosXWidth, getPosY, getPosYEye, getPosYHeight, getPosYRandom, getPosZ, getPosZRandom, getPosZWidth, getProfessionName, getPushReaction, getRecursivePassengers, getRenderBoundingBox, getRenderDistanceWeight, getRidingEntity, getRotatedYaw, getScoreboardName, getSelfAndPassengers, getServer, getSpeedFactor, getSubmergedHeight, getTags, getTeam, getTeamColor, getTeleportDirection, getType, getUniqueID, getUpVector, getVectorForRotation, getWidth, getYOffset, handleFluidAcceleration, handlePistonMovement, handleWaterMovement, hasCustomName, hashCode, hasNoGravity, hasPermissionLevel, hitByEntity, horizontalMag, ignoreItemEntityData, isAddedToWorld, isBeingRidden, isBurning, isCrouching, isCustomNameVisible, isDescending, isDiscrete, isEntityEqual, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInRangeToRenderDist, isInvisible, isInvisibleToPlayer, isInvulnerable, isInvulnerableTo, isInWater, isInWaterOrBubbleColumn, isInWaterRainOrBubbleColumn, isLiving, isOffsetPositionInLiquid, isOnePlayerRiding, isOnSameTeam, isOnScoreboardTeam, isPassenger, isPassenger, isPassenger, isPoseClear, isPushedByWater, isRidingOrBeingRiddenBy, isRidingSameEntity, isSilent, isSneaking, isSpectatedByPlayer, isSpectator, isSprinting, isSteppingCarefully, isSuppressingBounce, isSwimming, isVisuallySwimming, isWet, makeFlySound, maybeBackOffFromEdge, move, moveForced, moveRelative, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, onAddedToWorld, onCollideWithPlayer, onEnterBubbleColumn, onEnterBubbleColumnWithAirAbove, onInsideBlock, onKillEntity, onRemovedFromWorld, onStruckByLightning, pick, playFlySound, playSound, playStepSound, playSwimSound, positionRider, preparePlayerToSpawn, pushOutOfBlocks, read, recalculateSize, recenterBoundingBox, remove, removePassenger, removePassengers, removeTag, repositionDirectPassengers, resetPositionToBB, revive, rotateTowards, sendMessage, setAir, setBoundingBox, setCustomNameVisible, setEntityId, setFire, setFireTimer, setFlag, setGlowing, setInLava, setInvisible, setInvulnerable, setLocationAndAngles, setMotion, setMotion, setNoGravity, setOnFireFromLava, setPacketCoordinates, setPortal, setPose, setPosition, setPositionAndRotation, setPositionAndUpdate, setPositionNonDirty, setRawPosition, setRenderDistanceWeight, setRotation, setSilent, setSneaking, setSwimming, setUniqueId, setVelocity, setWorld, shouldReceiveErrors, shouldReceiveFeedback, shouldSetPosAfterLoading, spawnRunningParticles, startRiding, teleportKeepLoaded, toString, updatePassenger, updatePortal, updateSwimming, writeUnlessPassenger, writeUnlessRemoved, writeWithoutTypeIdareCapsCompatible, areCapsCompatible, deserializeCaps, gatherCapabilities, gatherCapabilities, getCapabilities, invalidateCaps, reviveCaps, serializeCapsclone, finalize, getClass, notify, notifyAll, wait, wait, waitcanBeRiddenInWater, canRiderInteract, deserializeNBT, getClassification, getEntity, getPickedResult, serializeNBT, shouldRiderSitgetCapabilityprivate static final DataParameter<java.lang.Integer> FIRST_HEAD_TARGET
private static final DataParameter<java.lang.Integer> SECOND_HEAD_TARGET
private static final DataParameter<java.lang.Integer> THIRD_HEAD_TARGET
private static final java.util.List<DataParameter<java.lang.Integer>> HEAD_TARGETS
private static final DataParameter<java.lang.Integer> INVULNERABILITY_TIME
private final float[] xRotationHeads
private final float[] yRotationHeads
private final float[] xRotOHeads
private final float[] yRotOHeads
private final int[] nextHeadUpdate
private final int[] idleHeadUpdates
private int blockBreakCounter
private final ServerBossInfo bossInfo
private static final java.util.function.Predicate<LivingEntity> NOT_UNDEAD
private static final EntityPredicate field_213798_bB
public WitherEntity(EntityType<? extends WitherEntity> p_i50226_1_, World p_i50226_2_)
protected void registerGoals()
registerGoals in class MobEntityprotected void registerData()
registerData in class MobEntitypublic void writeAdditional(CompoundNBT compound)
writeAdditional in class MobEntitypublic void readAdditional(CompoundNBT compound)
readAdditional in class MobEntitypublic void setCustomName(@Nullable
ITextComponent name)
setCustomName in class Entityprotected SoundEvent getAmbientSound()
getAmbientSound in class MobEntityprotected SoundEvent getHurtSound(DamageSource damageSourceIn)
getHurtSound in class MonsterEntityprotected SoundEvent getDeathSound()
getDeathSound in class MonsterEntitypublic void livingTick()
livingTick in class MonsterEntityprotected void updateAITasks()
updateAITasks in class MobEntity@Deprecated public static boolean canDestroyBlock(BlockState blockIn)
public void ignite()
public void setMotionMultiplier(BlockState state, Vec3d motionMultiplierIn)
setMotionMultiplier in class Entitypublic void addTrackingPlayer(ServerPlayerEntity player)
addTrackingPlayer in class Entitypublic void removeTrackingPlayer(ServerPlayerEntity player)
removeTrackingPlayer in class Entityprivate double getHeadX(int p_82214_1_)
private double getHeadY(int p_82208_1_)
private double getHeadZ(int p_82213_1_)
private float rotlerp(float p_82204_1_,
float p_82204_2_,
float p_82204_3_)
private void launchWitherSkullToEntity(int p_82216_1_,
LivingEntity p_82216_2_)
private void launchWitherSkullToCoords(int p_82209_1_,
double x,
double y,
double z,
boolean invulnerable)
public void attackEntityWithRangedAttack(LivingEntity target, float distanceFactor)
attackEntityWithRangedAttack in interface IRangedAttackMobpublic boolean attackEntityFrom(DamageSource source, float amount)
attackEntityFrom in class MonsterEntityprotected void dropSpecialItems(DamageSource source, int looting, boolean recentlyHitIn)
dropSpecialItems in class MobEntitypublic void checkDespawn()
checkDespawn in class MobEntitypublic boolean onLivingFall(float distance,
float damageMultiplier)
onLivingFall in class LivingEntitypublic boolean addPotionEffect(EffectInstance effectInstanceIn)
addPotionEffect in class LivingEntityprotected void registerAttributes()
registerAttributes in class MonsterEntitypublic float getHeadYRotation(int p_82207_1_)
public float getHeadXRotation(int p_82210_1_)
public int getInvulTime()
public void setInvulTime(int time)
public int getWatchedTargetId(int head)
public void updateWatchedTargetId(int targetOffset,
int newId)
public boolean isCharged()
isCharged in interface IChargeableMobpublic CreatureAttribute getCreatureAttribute()
getCreatureAttribute in class LivingEntityprotected boolean canBeRidden(Entity entityIn)
canBeRidden in class Entitypublic boolean isPotionApplicable(EffectInstance potioneffectIn)
isPotionApplicable in class LivingEntity