public class BambooBlock extends Block implements IGrowable
Block.OffsetType, Block.Properties, Block.RenderSideCacheKey| Modifier and Type | Field and Description |
|---|---|
static IntegerProperty |
PROPERTY_AGE |
static EnumProperty<BambooLeaves> |
PROPERTY_BAMBOO_LEAVES |
static IntegerProperty |
PROPERTY_STAGE |
protected static VoxelShape |
SHAPE_COLLISION |
protected static VoxelShape |
SHAPE_LARGE_LEAVES |
protected static VoxelShape |
SHAPE_NORMAL |
BLOCK_STATE_IDS, blockHardness, blockResistance, blocksMovement, lightValue, LOGGER, material, materialColor, RANDOM, soundType, stateContainer, ticksRandomlydelegate| Constructor and Description |
|---|
BambooBlock(Block.Properties properties) |
addInformation, animateTick, asItem, canDropFromExplosion, canEntitySpawn, cannotAttach, canProvidePower, canSpawnInBlock, canSustainPlant, causesSuffocation, doesSideFillSquare, dropXpOnBlockBreak, eventReceived, fillItemGroup, fillWithRain, getAmbientOcclusionLightValue, getBlockFromItem, getBlockHardness, getComparatorInputOverride, getContainer, getDefaultState, getDrops, getDrops, getDrops, getExplosionResistance, getFluidState, getHarvestLevel, getHarvestTool, getItem, getJumpFactor, getLightValue, getLootTable, getMaterial, getMaterialColor, getNameTextComponent, getOffset, getOpacity, getPositionRandom, getPushReaction, getRaytraceShape, getRenderShape, getRenderType, getSlipperiness, getSlipperiness, getSoundType, getSpeedFactor, getStateById, getStateContainer, getStateId, getStrongPower, getTags, getTranslationKey, getValidBlockForPosition, getWeakPower, harvestBlock, hasComparatorInputOverride, hasEnoughSolidSide, hasSolidSide, hasSolidSideOnTop, hasTileEntity, isAir, isEmissiveRendering, isIn, isNormalCube, isOpaque, isOpaqueCube, isReplaceable, isReplaceable, isSideInvisible, isSolid, isTransparent, isVariableOpacity, isViewBlocking, makeCuboidShape, mirror, needsPostProcessing, neighborChanged, nudgeEntitiesWithNewState, onBlockActivated, onBlockAdded, onBlockClicked, onBlockHarvested, onBlockPlacedBy, onEntityCollision, onEntityWalk, onExplosionDestroy, onFallenUpon, onLanded, onPlayerDestroy, onProjectileCollision, onReplaced, randomTick, replaceBlock, rotate, setDefaultState, shouldSideBeRendered, spawnAdditionalDrops, spawnAsEntity, spawnDrops, spawnDrops, spawnDrops, tickRate, ticksRandomly, toString, updateDiagonalNeighbors, updateNeighborsgetRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryNameclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitaddDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, beginLeaveDecay, canBeConnectedTo, canBeReplacedByLeaves, canBeReplacedByLogs, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, catchFire, collisionExtendsVertically, createTileEntity, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlock, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getFogColor, getLightValue, getPickBlock, getRayTraceResult, getSoundType, getStateAtViewpoint, getStateForPlacement, getValidRotations, getWeakChanges, hasTileEntity, isAir, isBeaconBase, isBed, isBedFoot, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isFoliage, isLadder, isPortalFrame, isReplaceableOreGen, isSlimeBlock, isStickyBlock, isToolEffective, observedNeighborChange, onBlockExploded, onNeighborChange, onPlantGrow, recolorBlock, removedByPlayer, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlayprotected static final VoxelShape SHAPE_NORMAL
protected static final VoxelShape SHAPE_LARGE_LEAVES
protected static final VoxelShape SHAPE_COLLISION
public static final IntegerProperty PROPERTY_AGE
public static final EnumProperty<BambooLeaves> PROPERTY_BAMBOO_LEAVES
public static final IntegerProperty PROPERTY_STAGE
public BambooBlock(Block.Properties properties)
protected void fillStateContainer(StateContainer.Builder<Block,BlockState> builder)
fillStateContainer in class Blockpublic Block.OffsetType getOffsetType()
getOffsetType in class Blockpublic boolean propagatesSkylightDown(BlockState state, IBlockReader reader, BlockPos pos)
propagatesSkylightDown in class Blockpublic VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context)
public boolean allowsMovement(BlockState state, IBlockReader worldIn, BlockPos pos, PathType type)
allowsMovement in class Blockpublic VoxelShape getCollisionShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context)
getCollisionShape in class Block@Nullable public BlockState getStateForPlacement(BlockItemUseContext context)
getStateForPlacement in class Blockpublic void tick(BlockState state, ServerWorld worldIn, BlockPos pos, java.util.Random rand)
public boolean isValidPosition(BlockState state, IWorldReader worldIn, BlockPos pos)
isValidPosition in class Blockpublic BlockState updatePostPlacement(BlockState stateIn, Direction facing, BlockState facingState, IWorld worldIn, BlockPos currentPos, BlockPos facingPos)
updatePostPlacement in class Blockpublic boolean canGrow(IBlockReader worldIn, BlockPos pos, BlockState state, boolean isClient)
public boolean canUseBonemeal(World worldIn, java.util.Random rand, BlockPos pos, BlockState state)
canUseBonemeal in interface IGrowablepublic void grow(ServerWorld worldIn, java.util.Random rand, BlockPos pos, BlockState state)
public float getPlayerRelativeBlockHardness(BlockState state, PlayerEntity player, IBlockReader worldIn, BlockPos pos)
getPlayerRelativeBlockHardness in class Blockprotected void grow(BlockState blockStateIn, World worldIn, BlockPos posIn, java.util.Random rand, int p_220258_5_)
protected int getNumBambooBlocksAbove(IBlockReader worldIn, BlockPos pos)
protected int getNumBambooBlocksBelow(IBlockReader worldIn, BlockPos pos)