public class ConcretePowderBlock extends FallingBlock
Block.OffsetType, Block.Properties, Block.RenderSideCacheKey| Modifier and Type | Field and Description | 
|---|---|
private BlockState | 
solidifiedState  | 
BLOCK_STATE_IDS, blockHardness, blockResistance, blocksMovement, lightValue, LOGGER, material, materialColor, RANDOM, soundType, stateContainer, ticksRandomlydelegate| Constructor and Description | 
|---|
ConcretePowderBlock(Block p_i48423_1_,
                   Block.Properties properties)  | 
| Modifier and Type | Method and Description | 
|---|---|
private static boolean | 
causesSolidify(BlockState p_212566_0_)  | 
private static boolean | 
func_230137_b_(IBlockReader p_230137_0_,
              BlockPos p_230137_1_,
              BlockState p_230137_2_)  | 
BlockState | 
getStateForPlacement(BlockItemUseContext context)  | 
private static boolean | 
isTouchingLiquid(IBlockReader p_196441_0_,
                BlockPos p_196441_1_)  | 
void | 
onEndFalling(World worldIn,
            BlockPos pos,
            BlockState fallingState,
            BlockState hitState)  | 
BlockState | 
updatePostPlacement(BlockState stateIn,
                   Direction facing,
                   BlockState facingState,
                   IWorld worldIn,
                   BlockPos currentPos,
                   BlockPos facingPos)  | 
animateTick, canFallThrough, getDustColor, onBlockAdded, onBroken, onStartFalling, tick, tickRateaddInformation, allowsMovement, asItem, canDropFromExplosion, canEntitySpawn, cannotAttach, canProvidePower, canSpawnInBlock, canSustainPlant, causesSuffocation, doesSideFillSquare, dropXpOnBlockBreak, eventReceived, fillItemGroup, fillStateContainer, fillWithRain, getAmbientOcclusionLightValue, getBlockFromItem, getBlockHardness, getCollisionShape, getComparatorInputOverride, getContainer, getDefaultState, getDrops, getDrops, getDrops, getExplosionResistance, getFluidState, getHarvestLevel, getHarvestTool, getItem, getJumpFactor, getLightValue, getLootTable, getMaterial, getMaterialColor, getNameTextComponent, getOffset, getOffsetType, getOpacity, getPlayerRelativeBlockHardness, getPositionRandom, getPushReaction, getRaytraceShape, getRenderShape, getRenderType, getShape, getSlipperiness, getSlipperiness, getSoundType, getSpeedFactor, getStateById, getStateContainer, getStateId, getStrongPower, getTags, getTranslationKey, getValidBlockForPosition, getWeakPower, harvestBlock, hasComparatorInputOverride, hasEnoughSolidSide, hasSolidSide, hasSolidSideOnTop, hasTileEntity, isAir, isEmissiveRendering, isIn, isNormalCube, isOpaque, isOpaqueCube, isReplaceable, isReplaceable, isSideInvisible, isSolid, isTransparent, isValidPosition, isVariableOpacity, isViewBlocking, makeCuboidShape, mirror, needsPostProcessing, neighborChanged, nudgeEntitiesWithNewState, onBlockActivated, onBlockClicked, onBlockHarvested, onBlockPlacedBy, onEntityCollision, onEntityWalk, onExplosionDestroy, onFallenUpon, onLanded, onPlayerDestroy, onProjectileCollision, onReplaced, propagatesSkylightDown, randomTick, replaceBlock, rotate, setDefaultState, shouldSideBeRendered, spawnAdditionalDrops, spawnAsEntity, spawnDrops, spawnDrops, spawnDrops, ticksRandomly, toString, updateDiagonalNeighbors, updateNeighborsgetRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryNameclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitaddDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, beginLeaveDecay, canBeConnectedTo, canBeReplacedByLeaves, canBeReplacedByLogs, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, catchFire, collisionExtendsVertically, createTileEntity, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlock, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getFogColor, getLightValue, getPickBlock, getRayTraceResult, getSoundType, getStateAtViewpoint, getStateForPlacement, getValidRotations, getWeakChanges, hasTileEntity, isAir, isBeaconBase, isBed, isBedFoot, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isFoliage, isLadder, isPortalFrame, isReplaceableOreGen, isSlimeBlock, isStickyBlock, isToolEffective, observedNeighborChange, onBlockExploded, onNeighborChange, onPlantGrow, recolorBlock, removedByPlayer, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlayprivate final BlockState solidifiedState
public ConcretePowderBlock(Block p_i48423_1_, Block.Properties properties)
public void onEndFalling(World worldIn, BlockPos pos, BlockState fallingState, BlockState hitState)
onEndFalling in class FallingBlockpublic BlockState getStateForPlacement(BlockItemUseContext context)
getStateForPlacement in class Blockprivate static boolean func_230137_b_(IBlockReader p_230137_0_, BlockPos p_230137_1_, BlockState p_230137_2_)
private static boolean isTouchingLiquid(IBlockReader p_196441_0_, BlockPos p_196441_1_)
private static boolean causesSolidify(BlockState p_212566_0_)
public BlockState updatePostPlacement(BlockState stateIn, Direction facing, BlockState facingState, IWorld worldIn, BlockPos currentPos, BlockPos facingPos)
updatePostPlacement in class FallingBlock