public class GlazedTerracottaBlock extends HorizontalBlock
Block.OffsetType, Block.Properties, Block.RenderSideCacheKeyHORIZONTAL_FACINGBLOCK_STATE_IDS, blockHardness, blockResistance, blocksMovement, lightValue, LOGGER, material, materialColor, RANDOM, soundType, stateContainer, ticksRandomlydelegate| Constructor and Description |
|---|
GlazedTerracottaBlock(Block.Properties properties) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
fillStateContainer(StateContainer.Builder<Block,BlockState> builder) |
PushReaction |
getPushReaction(BlockState state) |
BlockState |
getStateForPlacement(BlockItemUseContext context) |
mirror, rotateaddInformation, allowsMovement, animateTick, asItem, canDropFromExplosion, canEntitySpawn, cannotAttach, canProvidePower, canSpawnInBlock, canSustainPlant, causesSuffocation, doesSideFillSquare, dropXpOnBlockBreak, eventReceived, fillItemGroup, fillWithRain, getAmbientOcclusionLightValue, getBlockFromItem, getBlockHardness, getCollisionShape, getComparatorInputOverride, getContainer, getDefaultState, getDrops, getDrops, getDrops, getExplosionResistance, getFluidState, getHarvestLevel, getHarvestTool, getItem, getJumpFactor, getLightValue, getLootTable, getMaterial, getMaterialColor, getNameTextComponent, getOffset, getOffsetType, getOpacity, getPlayerRelativeBlockHardness, getPositionRandom, getRaytraceShape, getRenderShape, getRenderType, getShape, getSlipperiness, getSlipperiness, getSoundType, getSpeedFactor, getStateById, getStateContainer, getStateId, getStrongPower, getTags, getTranslationKey, getValidBlockForPosition, getWeakPower, harvestBlock, hasComparatorInputOverride, hasEnoughSolidSide, hasSolidSide, hasSolidSideOnTop, hasTileEntity, isAir, isEmissiveRendering, isIn, isNormalCube, isOpaque, isOpaqueCube, isReplaceable, isReplaceable, isSideInvisible, isSolid, isTransparent, isValidPosition, isVariableOpacity, isViewBlocking, makeCuboidShape, needsPostProcessing, neighborChanged, nudgeEntitiesWithNewState, onBlockActivated, onBlockAdded, onBlockClicked, onBlockHarvested, onBlockPlacedBy, onEntityCollision, onEntityWalk, onExplosionDestroy, onFallenUpon, onLanded, onPlayerDestroy, onProjectileCollision, onReplaced, propagatesSkylightDown, randomTick, replaceBlock, setDefaultState, shouldSideBeRendered, spawnAdditionalDrops, spawnAsEntity, spawnDrops, spawnDrops, spawnDrops, tick, tickRate, ticksRandomly, toString, updateDiagonalNeighbors, updateNeighbors, updatePostPlacementgetRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryNameclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitaddDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, beginLeaveDecay, canBeConnectedTo, canBeReplacedByLeaves, canBeReplacedByLogs, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, catchFire, collisionExtendsVertically, createTileEntity, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlock, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getFogColor, getLightValue, getPickBlock, getRayTraceResult, getSoundType, getStateAtViewpoint, getStateForPlacement, getValidRotations, getWeakChanges, hasTileEntity, isAir, isBeaconBase, isBed, isBedFoot, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isFoliage, isLadder, isPortalFrame, isReplaceableOreGen, isSlimeBlock, isStickyBlock, isToolEffective, observedNeighborChange, onBlockExploded, onNeighborChange, onPlantGrow, recolorBlock, removedByPlayer, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlaypublic GlazedTerracottaBlock(Block.Properties properties)
protected void fillStateContainer(StateContainer.Builder<Block,BlockState> builder)
fillStateContainer in class Blockpublic BlockState getStateForPlacement(BlockItemUseContext context)
getStateForPlacement in class Blockpublic PushReaction getPushReaction(BlockState state)
getPushReaction in class Block