public class PoweredRailBlock extends AbstractRailBlock
Block.OffsetType, Block.Properties, Block.RenderSideCacheKey
Modifier and Type | Field and Description |
---|---|
private boolean |
isActivator |
static BooleanProperty |
POWERED |
static EnumProperty<RailShape> |
SHAPE |
ASCENDING_AABB, FLAT_AABB
BLOCK_STATE_IDS, blockHardness, blockResistance, blocksMovement, lightValue, LOGGER, material, materialColor, RANDOM, soundType, stateContainer, ticksRandomly
delegate
Modifier | Constructor and Description |
---|---|
protected |
PoweredRailBlock(Block.Properties builder) |
protected |
PoweredRailBlock(Block.Properties builder,
boolean isPoweredRail) |
Modifier and Type | Method and Description |
---|---|
protected void |
fillStateContainer(StateContainer.Builder<Block,BlockState> builder) |
protected boolean |
findPoweredRailSignal(World worldIn,
BlockPos pos,
BlockState state,
boolean p_176566_4_,
int p_176566_5_) |
protected boolean |
func_208071_a(World p_208071_1_,
BlockPos p_208071_2_,
boolean p_208071_3_,
int p_208071_4_,
RailShape p_208071_5_) |
IProperty<RailShape> |
getShapeProperty() |
boolean |
isActivatorRail() |
BlockState |
mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
rotate(BlockState state,
Rotation rot) |
protected void |
updateState(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn) |
areCornersDisabled, canMakeSlopes, getPushReaction, getRailDirection, getRailMaxSpeed, getShape, getStateForPlacement, getUpdatedState, isFlexibleRail, isRail, isRail, isValidPosition, neighborChanged, onBlockAdded, onMinecartPass, onReplaced
addInformation, allowsMovement, animateTick, asItem, canDropFromExplosion, canEntitySpawn, cannotAttach, canProvidePower, canSpawnInBlock, canSustainPlant, causesSuffocation, doesSideFillSquare, dropXpOnBlockBreak, eventReceived, fillItemGroup, fillWithRain, getAmbientOcclusionLightValue, getBlockFromItem, getBlockHardness, getCollisionShape, getComparatorInputOverride, getContainer, getDefaultState, getDrops, getDrops, getDrops, getExplosionResistance, getFluidState, getHarvestLevel, getHarvestTool, getItem, getJumpFactor, getLightValue, getLootTable, getMaterial, getMaterialColor, getNameTextComponent, getOffset, getOffsetType, getOpacity, getPlayerRelativeBlockHardness, getPositionRandom, getRaytraceShape, getRenderShape, getRenderType, getSlipperiness, getSlipperiness, getSoundType, getSpeedFactor, getStateById, getStateContainer, getStateId, getStrongPower, getTags, getTranslationKey, getValidBlockForPosition, getWeakPower, harvestBlock, hasComparatorInputOverride, hasEnoughSolidSide, hasSolidSide, hasSolidSideOnTop, hasTileEntity, isAir, isEmissiveRendering, isIn, isNormalCube, isOpaque, isOpaqueCube, isReplaceable, isReplaceable, isSideInvisible, isSolid, isTransparent, isVariableOpacity, isViewBlocking, makeCuboidShape, needsPostProcessing, nudgeEntitiesWithNewState, onBlockActivated, onBlockClicked, onBlockHarvested, onBlockPlacedBy, onEntityCollision, onEntityWalk, onExplosionDestroy, onFallenUpon, onLanded, onPlayerDestroy, onProjectileCollision, propagatesSkylightDown, randomTick, replaceBlock, setDefaultState, shouldSideBeRendered, spawnAdditionalDrops, spawnAsEntity, spawnDrops, spawnDrops, spawnDrops, tick, tickRate, ticksRandomly, toString, updateDiagonalNeighbors, updateNeighbors, updatePostPlacement
getRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryName
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
addDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, beginLeaveDecay, canBeConnectedTo, canBeReplacedByLeaves, canBeReplacedByLogs, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, catchFire, collisionExtendsVertically, createTileEntity, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlock, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getFogColor, getLightValue, getPickBlock, getRayTraceResult, getSoundType, getStateAtViewpoint, getStateForPlacement, getValidRotations, getWeakChanges, hasTileEntity, isAir, isBeaconBase, isBed, isBedFoot, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isFoliage, isLadder, isPortalFrame, isReplaceableOreGen, isSlimeBlock, isStickyBlock, isToolEffective, observedNeighborChange, onBlockExploded, onNeighborChange, onPlantGrow, recolorBlock, removedByPlayer, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay
public static final EnumProperty<RailShape> SHAPE
public static final BooleanProperty POWERED
private final boolean isActivator
protected PoweredRailBlock(Block.Properties builder)
protected PoweredRailBlock(Block.Properties builder, boolean isPoweredRail)
protected boolean findPoweredRailSignal(World worldIn, BlockPos pos, BlockState state, boolean p_176566_4_, int p_176566_5_)
protected boolean func_208071_a(World p_208071_1_, BlockPos p_208071_2_, boolean p_208071_3_, int p_208071_4_, RailShape p_208071_5_)
protected void updateState(BlockState state, World worldIn, BlockPos pos, Block blockIn)
updateState
in class AbstractRailBlock
public IProperty<RailShape> getShapeProperty()
getShapeProperty
in class AbstractRailBlock
public BlockState rotate(BlockState state, Rotation rot)
public BlockState mirror(BlockState state, Mirror mirrorIn)
protected void fillStateContainer(StateContainer.Builder<Block,BlockState> builder)
fillStateContainer
in class Block
public boolean isActivatorRail()