public class SaplingBlock extends BushBlock implements IGrowable
Block.OffsetType, Block.Properties, Block.RenderSideCacheKey
Modifier and Type | Field and Description |
---|---|
protected static VoxelShape |
SHAPE |
static IntegerProperty |
STAGE |
private Tree |
tree |
BLOCK_STATE_IDS, blockHardness, blockResistance, blocksMovement, lightValue, LOGGER, material, materialColor, RANDOM, soundType, stateContainer, ticksRandomly
delegate
Modifier | Constructor and Description |
---|---|
protected |
SaplingBlock(Tree treeIn,
Block.Properties properties) |
Modifier and Type | Method and Description |
---|---|
boolean |
canGrow(IBlockReader worldIn,
BlockPos pos,
BlockState state,
boolean isClient) |
boolean |
canUseBonemeal(World worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
protected void |
fillStateContainer(StateContainer.Builder<Block,BlockState> builder) |
void |
func_226942_a_(ServerWorld p_226942_1_,
BlockPos p_226942_2_,
BlockState p_226942_3_,
java.util.Random p_226942_4_) |
VoxelShape |
getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
void |
grow(ServerWorld worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
void |
tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
allowsMovement, getPlant, isValidGround, isValidPosition, propagatesSkylightDown, updatePostPlacement
addInformation, animateTick, asItem, canDropFromExplosion, canEntitySpawn, cannotAttach, canProvidePower, canSpawnInBlock, canSustainPlant, causesSuffocation, doesSideFillSquare, dropXpOnBlockBreak, eventReceived, fillItemGroup, fillWithRain, getAmbientOcclusionLightValue, getBlockFromItem, getBlockHardness, getCollisionShape, getComparatorInputOverride, getContainer, getDefaultState, getDrops, getDrops, getDrops, getExplosionResistance, getFluidState, getHarvestLevel, getHarvestTool, getItem, getJumpFactor, getLightValue, getLootTable, getMaterial, getMaterialColor, getNameTextComponent, getOffset, getOffsetType, getOpacity, getPlayerRelativeBlockHardness, getPositionRandom, getPushReaction, getRaytraceShape, getRenderShape, getRenderType, getSlipperiness, getSlipperiness, getSoundType, getSpeedFactor, getStateById, getStateContainer, getStateForPlacement, getStateId, getStrongPower, getTags, getTranslationKey, getValidBlockForPosition, getWeakPower, harvestBlock, hasComparatorInputOverride, hasEnoughSolidSide, hasSolidSide, hasSolidSideOnTop, hasTileEntity, isAir, isEmissiveRendering, isIn, isNormalCube, isOpaque, isOpaqueCube, isReplaceable, isReplaceable, isSideInvisible, isSolid, isTransparent, isVariableOpacity, isViewBlocking, makeCuboidShape, mirror, needsPostProcessing, neighborChanged, nudgeEntitiesWithNewState, onBlockActivated, onBlockAdded, onBlockClicked, onBlockHarvested, onBlockPlacedBy, onEntityCollision, onEntityWalk, onExplosionDestroy, onFallenUpon, onLanded, onPlayerDestroy, onProjectileCollision, onReplaced, randomTick, replaceBlock, rotate, setDefaultState, shouldSideBeRendered, spawnAdditionalDrops, spawnAsEntity, spawnDrops, spawnDrops, spawnDrops, tickRate, ticksRandomly, toString, updateDiagonalNeighbors, updateNeighbors
getRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryName
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
getPlantType
addDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, beginLeaveDecay, canBeConnectedTo, canBeReplacedByLeaves, canBeReplacedByLogs, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, catchFire, collisionExtendsVertically, createTileEntity, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlock, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getFogColor, getLightValue, getPickBlock, getRayTraceResult, getSoundType, getStateAtViewpoint, getStateForPlacement, getValidRotations, getWeakChanges, hasTileEntity, isAir, isBeaconBase, isBed, isBedFoot, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isFoliage, isLadder, isPortalFrame, isReplaceableOreGen, isSlimeBlock, isStickyBlock, isToolEffective, observedNeighborChange, onBlockExploded, onNeighborChange, onPlantGrow, recolorBlock, removedByPlayer, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay
public static final IntegerProperty STAGE
protected static final VoxelShape SHAPE
private final Tree tree
protected SaplingBlock(Tree treeIn, Block.Properties properties)
public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context)
public void tick(BlockState state, ServerWorld worldIn, BlockPos pos, java.util.Random rand)
public void func_226942_a_(ServerWorld p_226942_1_, BlockPos p_226942_2_, BlockState p_226942_3_, java.util.Random p_226942_4_)
public boolean canGrow(IBlockReader worldIn, BlockPos pos, BlockState state, boolean isClient)
public boolean canUseBonemeal(World worldIn, java.util.Random rand, BlockPos pos, BlockState state)
canUseBonemeal
in interface IGrowable
public void grow(ServerWorld worldIn, java.util.Random rand, BlockPos pos, BlockState state)
protected void fillStateContainer(StateContainer.Builder<Block,BlockState> builder)
fillStateContainer
in class Block