public class TrapDoorBlock extends HorizontalBlock implements IWaterLoggable
Block.OffsetType, Block.Properties, Block.RenderSideCacheKey
Modifier and Type | Field and Description |
---|---|
protected static VoxelShape |
BOTTOM_AABB |
protected static VoxelShape |
EAST_OPEN_AABB |
static EnumProperty<Half> |
HALF |
protected static VoxelShape |
NORTH_OPEN_AABB |
static BooleanProperty |
OPEN |
static BooleanProperty |
POWERED |
protected static VoxelShape |
SOUTH_OPEN_AABB |
protected static VoxelShape |
TOP_AABB |
static BooleanProperty |
WATERLOGGED |
protected static VoxelShape |
WEST_OPEN_AABB |
HORIZONTAL_FACING
BLOCK_STATE_IDS, blockHardness, blockResistance, blocksMovement, lightValue, LOGGER, material, materialColor, RANDOM, soundType, stateContainer, ticksRandomly
delegate
Modifier | Constructor and Description |
---|---|
protected |
TrapDoorBlock(Block.Properties properties) |
mirror, rotate
addInformation, animateTick, asItem, canDropFromExplosion, cannotAttach, canProvidePower, canSpawnInBlock, canSustainPlant, causesSuffocation, doesSideFillSquare, dropXpOnBlockBreak, eventReceived, fillItemGroup, fillWithRain, getAmbientOcclusionLightValue, getBlockFromItem, getBlockHardness, getCollisionShape, getComparatorInputOverride, getContainer, getDefaultState, getDrops, getDrops, getDrops, getExplosionResistance, getHarvestLevel, getHarvestTool, getItem, getJumpFactor, getLightValue, getLootTable, getMaterial, getMaterialColor, getNameTextComponent, getOffset, getOffsetType, getOpacity, getPlayerRelativeBlockHardness, getPositionRandom, getPushReaction, getRaytraceShape, getRenderShape, getRenderType, getSlipperiness, getSlipperiness, getSoundType, getSpeedFactor, getStateById, getStateContainer, getStateId, getStrongPower, getTags, getTranslationKey, getValidBlockForPosition, getWeakPower, harvestBlock, hasComparatorInputOverride, hasEnoughSolidSide, hasSolidSide, hasSolidSideOnTop, hasTileEntity, isAir, isEmissiveRendering, isIn, isNormalCube, isOpaque, isOpaqueCube, isReplaceable, isReplaceable, isSideInvisible, isSolid, isTransparent, isValidPosition, isVariableOpacity, isViewBlocking, makeCuboidShape, needsPostProcessing, nudgeEntitiesWithNewState, onBlockAdded, onBlockClicked, onBlockHarvested, onBlockPlacedBy, onEntityCollision, onEntityWalk, onExplosionDestroy, onFallenUpon, onLanded, onPlayerDestroy, onProjectileCollision, onReplaced, propagatesSkylightDown, randomTick, replaceBlock, setDefaultState, shouldSideBeRendered, spawnAdditionalDrops, spawnAsEntity, spawnDrops, spawnDrops, spawnDrops, tick, tickRate, ticksRandomly, toString, updateDiagonalNeighbors, updateNeighbors
getRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryName
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
canContainFluid, pickupFluid, receiveFluid
addDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, beginLeaveDecay, canBeConnectedTo, canBeReplacedByLeaves, canBeReplacedByLogs, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, catchFire, collisionExtendsVertically, createTileEntity, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlock, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getFogColor, getLightValue, getPickBlock, getRayTraceResult, getSoundType, getStateAtViewpoint, getStateForPlacement, getValidRotations, getWeakChanges, hasTileEntity, isAir, isBeaconBase, isBed, isBedFoot, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isFoliage, isPortalFrame, isReplaceableOreGen, isSlimeBlock, isStickyBlock, isToolEffective, observedNeighborChange, onBlockExploded, onNeighborChange, onPlantGrow, recolorBlock, removedByPlayer, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay
public static final BooleanProperty OPEN
public static final EnumProperty<Half> HALF
public static final BooleanProperty POWERED
public static final BooleanProperty WATERLOGGED
protected static final VoxelShape EAST_OPEN_AABB
protected static final VoxelShape WEST_OPEN_AABB
protected static final VoxelShape SOUTH_OPEN_AABB
protected static final VoxelShape NORTH_OPEN_AABB
protected static final VoxelShape BOTTOM_AABB
protected static final VoxelShape TOP_AABB
protected TrapDoorBlock(Block.Properties properties)
public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context)
public boolean allowsMovement(BlockState state, IBlockReader worldIn, BlockPos pos, PathType type)
allowsMovement
in class Block
public ActionResultType onBlockActivated(BlockState state, World worldIn, BlockPos pos, PlayerEntity player, Hand handIn, BlockRayTraceResult hit)
onBlockActivated
in class Block
protected void playSound(@Nullable PlayerEntity player, World worldIn, BlockPos pos, boolean p_185731_4_)
public void neighborChanged(BlockState state, World worldIn, BlockPos pos, Block blockIn, BlockPos fromPos, boolean isMoving)
neighborChanged
in class Block
public BlockState getStateForPlacement(BlockItemUseContext context)
getStateForPlacement
in class Block
protected void fillStateContainer(StateContainer.Builder<Block,BlockState> builder)
fillStateContainer
in class Block
public IFluidState getFluidState(BlockState state)
getFluidState
in class Block
public BlockState updatePostPlacement(BlockState stateIn, Direction facing, BlockState facingState, IWorld worldIn, BlockPos currentPos, BlockPos facingPos)
updatePostPlacement
in class Block
public boolean isLadder(BlockState state, IWorldReader world, BlockPos pos, LivingEntity entity)
IForgeBlock
isLadder
in interface IForgeBlock
state
- The current stateworld
- The current worldpos
- Block position in worldentity
- The entity trying to use the ladder, CAN be null.public boolean canEntitySpawn(BlockState state, IBlockReader worldIn, BlockPos pos, EntityType<?> type)
canEntitySpawn
in class Block