public abstract class ArrowRenderer<T extends AbstractArrowEntity> extends EntityRenderer<T>
renderManager, shadowOpaque, shadowSize
Constructor and Description |
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ArrowRenderer(EntityRendererManager renderManagerIn) |
Modifier and Type | Method and Description |
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void |
drawVertex(Matrix4f matrix,
Matrix3f normals,
IVertexBuilder vertexBuilder,
int offsetX,
int offsetY,
int offsetZ,
float textureX,
float textureY,
int p_229039_9_,
int p_229039_10_,
int p_229039_11_,
int packedLightIn) |
void |
render(T entityIn,
float entityYaw,
float partialTicks,
MatrixStack matrixStackIn,
IRenderTypeBuffer bufferIn,
int packedLightIn) |
canRenderName, getBlockLight, getEntityTexture, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderName, shouldRender
public ArrowRenderer(EntityRendererManager renderManagerIn)
public void render(T entityIn, float entityYaw, float partialTicks, MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, int packedLightIn)
render
in class EntityRenderer<T extends AbstractArrowEntity>
public void drawVertex(Matrix4f matrix, Matrix3f normals, IVertexBuilder vertexBuilder, int offsetX, int offsetY, int offsetZ, float textureX, float textureY, int p_229039_9_, int p_229039_10_, int p_229039_11_, int packedLightIn)