public class GhastRenderer extends MobRenderer<GhastEntity,GhastModel<GhastEntity>>
| Modifier and Type | Field and Description |
|---|---|
private static ResourceLocation |
GHAST_SHOOTING_TEXTURES |
private static ResourceLocation |
GHAST_TEXTURES |
entityModel, layerRenderersrenderManager, shadowOpaque, shadowSize| Constructor and Description |
|---|
GhastRenderer(EntityRendererManager renderManagerIn) |
| Modifier and Type | Method and Description |
|---|---|
ResourceLocation |
getEntityTexture(GhastEntity entity) |
protected void |
preRenderCallback(GhastEntity entitylivingbaseIn,
MatrixStack matrixStackIn,
float partialTickTime) |
addVertexPair, canRenderName, render, renderSide, shouldRenderaddLayer, applyRotations, func_230042_a_, getDeathMaxRotation, getEntityModel, getOverlayProgress, getPackedOverlay, getSwingProgress, handleRotationFloat, isVisiblegetBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderNameprivate static final ResourceLocation GHAST_TEXTURES
private static final ResourceLocation GHAST_SHOOTING_TEXTURES
public GhastRenderer(EntityRendererManager renderManagerIn)
public ResourceLocation getEntityTexture(GhastEntity entity)
getEntityTexture in interface IEntityRenderer<GhastEntity,GhastModel<GhastEntity>>getEntityTexture in class EntityRenderer<GhastEntity>protected void preRenderCallback(GhastEntity entitylivingbaseIn, MatrixStack matrixStackIn, float partialTickTime)
preRenderCallback in class LivingRenderer<GhastEntity,GhastModel<GhastEntity>>