public class RabbitRenderer extends MobRenderer<RabbitEntity,RabbitModel<RabbitEntity>>
| Modifier and Type | Field and Description |
|---|---|
private static ResourceLocation |
BLACK |
private static ResourceLocation |
BROWN |
private static ResourceLocation |
CAERBANNOG |
private static ResourceLocation |
GOLD |
private static ResourceLocation |
SALT |
private static ResourceLocation |
TOAST |
private static ResourceLocation |
WHITE |
private static ResourceLocation |
WHITE_SPLOTCHED |
entityModel, layerRenderersrenderManager, shadowOpaque, shadowSize| Constructor and Description |
|---|
RabbitRenderer(EntityRendererManager renderManagerIn) |
| Modifier and Type | Method and Description |
|---|---|
ResourceLocation |
getEntityTexture(RabbitEntity entity) |
addVertexPair, canRenderName, render, renderSide, shouldRenderaddLayer, applyRotations, func_230042_a_, getDeathMaxRotation, getEntityModel, getOverlayProgress, getPackedOverlay, getSwingProgress, handleRotationFloat, isVisible, preRenderCallbackgetBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderNameprivate static final ResourceLocation BROWN
private static final ResourceLocation WHITE
private static final ResourceLocation BLACK
private static final ResourceLocation GOLD
private static final ResourceLocation SALT
private static final ResourceLocation WHITE_SPLOTCHED
private static final ResourceLocation TOAST
private static final ResourceLocation CAERBANNOG
public RabbitRenderer(EntityRendererManager renderManagerIn)
public ResourceLocation getEntityTexture(RabbitEntity entity)
getEntityTexture in interface IEntityRenderer<RabbitEntity,RabbitModel<RabbitEntity>>getEntityTexture in class EntityRenderer<RabbitEntity>