public class RavagerRenderer extends MobRenderer<RavagerEntity,RavagerModel>
| Modifier and Type | Field and Description | 
|---|---|
private static ResourceLocation | 
RAVAGER_TEXTURES  | 
entityModel, layerRenderersrenderManager, shadowOpaque, shadowSize| Constructor and Description | 
|---|
RavagerRenderer(EntityRendererManager renderManagerIn)  | 
| Modifier and Type | Method and Description | 
|---|---|
ResourceLocation | 
getEntityTexture(RavagerEntity entity)  | 
addVertexPair, canRenderName, render, renderSide, shouldRenderaddLayer, applyRotations, func_230042_a_, getDeathMaxRotation, getEntityModel, getOverlayProgress, getPackedOverlay, getSwingProgress, handleRotationFloat, isVisible, preRenderCallbackgetBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderNameprivate static final ResourceLocation RAVAGER_TEXTURES
public RavagerRenderer(EntityRendererManager renderManagerIn)
public ResourceLocation getEntityTexture(RavagerEntity entity)
getEntityTexture in interface IEntityRenderer<RavagerEntity,RavagerModel>getEntityTexture in class EntityRenderer<RavagerEntity>