public class VillagerRenderer extends MobRenderer<VillagerEntity,VillagerModel<VillagerEntity>>
| Modifier and Type | Field and Description |
|---|---|
private static ResourceLocation |
field_217779_a |
entityModel, layerRenderersrenderManager, shadowOpaque, shadowSize| Constructor and Description |
|---|
VillagerRenderer(EntityRendererManager renderManagerIn,
IReloadableResourceManager resourceManagerIn) |
| Modifier and Type | Method and Description |
|---|---|
ResourceLocation |
getEntityTexture(VillagerEntity entity) |
protected void |
preRenderCallback(VillagerEntity entitylivingbaseIn,
MatrixStack matrixStackIn,
float partialTickTime) |
addVertexPair, canRenderName, render, renderSide, shouldRenderaddLayer, applyRotations, func_230042_a_, getDeathMaxRotation, getEntityModel, getOverlayProgress, getPackedOverlay, getSwingProgress, handleRotationFloat, isVisiblegetBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderNameprivate static final ResourceLocation field_217779_a
public VillagerRenderer(EntityRendererManager renderManagerIn, IReloadableResourceManager resourceManagerIn)
public ResourceLocation getEntityTexture(VillagerEntity entity)
getEntityTexture in interface IEntityRenderer<VillagerEntity,VillagerModel<VillagerEntity>>getEntityTexture in class EntityRenderer<VillagerEntity>protected void preRenderCallback(VillagerEntity entitylivingbaseIn, MatrixStack matrixStackIn, float partialTickTime)
preRenderCallback in class LivingRenderer<VillagerEntity,VillagerModel<VillagerEntity>>