public class VindicatorRenderer extends IllagerRenderer<VindicatorEntity>
| Modifier and Type | Field and Description |
|---|---|
private static ResourceLocation |
VINDICATOR_TEXTURE |
entityModel, layerRenderersrenderManager, shadowOpaque, shadowSize| Constructor and Description |
|---|
VindicatorRenderer(EntityRendererManager renderManagerIn) |
| Modifier and Type | Method and Description |
|---|---|
ResourceLocation |
getEntityTexture(VindicatorEntity entity) |
preRenderCallbackaddVertexPair, canRenderName, render, renderSide, shouldRenderaddLayer, applyRotations, func_230042_a_, getDeathMaxRotation, getEntityModel, getOverlayProgress, getPackedOverlay, getSwingProgress, handleRotationFloat, isVisiblegetBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderNameprivate static final ResourceLocation VINDICATOR_TEXTURE
public VindicatorRenderer(EntityRendererManager renderManagerIn)
public ResourceLocation getEntityTexture(VindicatorEntity entity)
getEntityTexture in interface IEntityRenderer<VindicatorEntity,IllagerModel<VindicatorEntity>>getEntityTexture in class EntityRenderer<VindicatorEntity>