public class VindicatorRenderer extends IllagerRenderer<VindicatorEntity>
Modifier and Type | Field and Description |
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private static ResourceLocation |
VINDICATOR_TEXTURE |
entityModel, layerRenderers
renderManager, shadowOpaque, shadowSize
Constructor and Description |
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VindicatorRenderer(EntityRendererManager renderManagerIn) |
Modifier and Type | Method and Description |
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ResourceLocation |
getEntityTexture(VindicatorEntity entity) |
preRenderCallback
addVertexPair, canRenderName, render, renderSide, shouldRender
addLayer, applyRotations, func_230042_a_, getDeathMaxRotation, getEntityModel, getOverlayProgress, getPackedOverlay, getSwingProgress, handleRotationFloat, isVisible
getBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderName
private static final ResourceLocation VINDICATOR_TEXTURE
public VindicatorRenderer(EntityRendererManager renderManagerIn)
public ResourceLocation getEntityTexture(VindicatorEntity entity)
getEntityTexture
in interface IEntityRenderer<VindicatorEntity,IllagerModel<VindicatorEntity>>
getEntityTexture
in class EntityRenderer<VindicatorEntity>