public class WanderingTraderRenderer extends MobRenderer<WanderingTraderEntity,VillagerModel<WanderingTraderEntity>>
| Modifier and Type | Field and Description |
|---|---|
private static ResourceLocation |
field_217780_a |
entityModel, layerRenderersrenderManager, shadowOpaque, shadowSize| Constructor and Description |
|---|
WanderingTraderRenderer(EntityRendererManager renderManagerIn) |
| Modifier and Type | Method and Description |
|---|---|
ResourceLocation |
getEntityTexture(WanderingTraderEntity entity) |
protected void |
preRenderCallback(WanderingTraderEntity entitylivingbaseIn,
MatrixStack matrixStackIn,
float partialTickTime) |
addVertexPair, canRenderName, render, renderSide, shouldRenderaddLayer, applyRotations, func_230042_a_, getDeathMaxRotation, getEntityModel, getOverlayProgress, getPackedOverlay, getSwingProgress, handleRotationFloat, isVisiblegetBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderNameprivate static final ResourceLocation field_217780_a
public WanderingTraderRenderer(EntityRendererManager renderManagerIn)
public ResourceLocation getEntityTexture(WanderingTraderEntity entity)
getEntityTexture in interface IEntityRenderer<WanderingTraderEntity,VillagerModel<WanderingTraderEntity>>getEntityTexture in class EntityRenderer<WanderingTraderEntity>protected void preRenderCallback(WanderingTraderEntity entitylivingbaseIn, MatrixStack matrixStackIn, float partialTickTime)
preRenderCallback in class LivingRenderer<WanderingTraderEntity,VillagerModel<WanderingTraderEntity>>