public class HeldItemLayer<T extends LivingEntity,M extends EntityModel<T> & IHasArm> extends LayerRenderer<T,M>
Constructor and Description |
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HeldItemLayer(IEntityRenderer<T,M> p_i50934_1_) |
Modifier and Type | Method and Description |
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private void |
func_229135_a_(LivingEntity p_229135_1_,
ItemStack p_229135_2_,
ItemCameraTransforms.TransformType p_229135_3_,
HandSide p_229135_4_,
MatrixStack p_229135_5_,
IRenderTypeBuffer p_229135_6_,
int p_229135_7_) |
void |
render(MatrixStack matrixStackIn,
IRenderTypeBuffer bufferIn,
int packedLightIn,
T entitylivingbaseIn,
float limbSwing,
float limbSwingAmount,
float partialTicks,
float ageInTicks,
float netHeadYaw,
float headPitch) |
getEntityModel, getEntityTexture, renderCopyCutoutModel, renderCutoutModel
public HeldItemLayer(IEntityRenderer<T,M> p_i50934_1_)
public void render(MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, int packedLightIn, T entitylivingbaseIn, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch)
render
in class LayerRenderer<T extends LivingEntity,M extends EntityModel<T> & IHasArm>
private void func_229135_a_(LivingEntity p_229135_1_, ItemStack p_229135_2_, ItemCameraTransforms.TransformType p_229135_3_, HandSide p_229135_4_, MatrixStack p_229135_5_, IRenderTypeBuffer p_229135_6_, int p_229135_7_)